Charlotte · away
at
Final CLT 21 – 26 APP
Saturday 2026-09-19 18:00 · Kidd Brewer Stadium
App State · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

CLTAPPbar = FBS percentile, longer is better · dotted tick = median teamOffence: points per play — offence369Offence: points per play — defence1844Offence: success rate — offence961Offence: success rate — defence734Offence: explosiveness — offence476Offence: explosiveness — defence6476Run game — offence233Run game — defence3243Pass game — offence1587Pass game — defence1348Line yards (O-line vs D-line) — offence17Line yards (O-line vs D-line) — defence5568Havoc (allowed vs created) — offence1873Havoc (allowed vs created) — defence7439

Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.

What actually happens around a number like this

tiecardsCLT by 27APP by 53

Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). APP wins about 80% of the time at a number like ours.

CLT

Games4
Plays per game60.8
Drives per game11.5
SP+-27.3 (137th, offence 137th, defence 137th)
Returning production41% (pass 113%, rush 27%, receiving 16%)

APP

Games4
Plays per game72.0
Drives per game12.0
SP+-4.4 (89th, offence 80th, defence 95th)
Returning production38% (pass -31%, rush 85%, receiving 57%)

What each side chooses to do

OffenceCLTAPP
pass rate, all downs57%14th52%38th
pass rate, standard downs50%12th47%31st
pass rate, 1st down52%18th47%41st
no-huddle share35%96th56%78th
pass rate, passing downs72%29th64%66th
pass rate, red zone49%23rd30%111th
seconds per play (own drives)29.853rd27.0102nd

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

CLT offence

CLT offencevalueplaysFBS rank
points added per play-0.095243134 of 138
success rate0.362243126 of 138
explosiveness (points added on successful plays)1.060243132 of 138
rush: points added per play-0.155243135 of 138
rush: success rate0.365243123 of 138
rush: explosiveness0.760243125 of 138
pass: points added per play0.024243118 of 138
pass: success rate0.376243112 of 138
pass: explosiveness1.288243128 of 138
standard downs: success rate0.444243112 of 138
passing downs: success rate0.205243133 of 138
line yards per rush (the O-line)2.384243137 of 138
rushes stopped at or behind the line0.279243137 of 138
short-yardage conversion rate0.571243123 of 138
points per trip inside the 402.312243133 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.173243114 of 138
havoc allowed by the front seven0.103243103 of 138
havoc allowed by the secondary0.070243110 of 138
average starting field position (yards from own goal)73.90024317 of 138

APP offence

APP offencevalueplaysFBS rank
points added per play0.23828844 of 138
success rate0.45528855 of 138
explosiveness (points added on successful plays)1.31228834 of 138
rush: points added per play0.04828893 of 138
rush: success rate0.388288112 of 138
rush: explosiveness1.07628826 of 138
pass: points added per play0.47528819 of 138
pass: success rate0.52428817 of 138
pass: explosiveness1.46428893 of 138
standard downs: success rate0.459288100 of 138
passing downs: success rate0.4472885 of 138
line yards per rush (the O-line)2.577288128 of 138
rushes stopped at or behind the line0.239288129 of 138
short-yardage conversion rate0.667288101 of 138
points per trip inside the 403.69428881 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.12228838 of 138
havoc allowed by the front seven0.08028851 of 138
havoc allowed by the secondary0.04228838 of 138
average starting field position (yards from own goal)69.90028881 of 138

CLT defence

CLT defencevalueplaysFBS rank
points added per play0.165284113 of 138
success rate0.472284129 of 138
explosiveness (points added on successful plays)1.18128450 of 138
rush: points added per play0.09728494 of 138
rush: success rate0.43328494 of 138
rush: explosiveness1.102284119 of 138
pass: points added per play0.343284120 of 138
pass: success rate0.520284137 of 138
pass: explosiveness1.29428412 of 138
standard downs: success rate0.48228495 of 138
passing downs: success rate0.449284138 of 138
line yards per rush (the O-line)2.79328463 of 138
rushes stopped (by this defence) at or behind the line0.247284120 of 138
short-yardage conversion rate0.800284107 of 138
points per trip inside the 404.037284113 of 138
havoc created (TFL, forced fumbles, breakups per play)0.13728436 of 138
havoc created by the front seven0.10628480 of 138
havoc created by the secondary0.0322845 of 138
opponent average starting field position66.3002847 of 138

APP defence

APP defencevalueplaysFBS rank
points added per play0.08027278 of 138
success rate0.42327292 of 138
explosiveness (points added on successful plays)1.13227234 of 138
rush: points added per play0.05127279 of 138
rush: success rate0.43027291 of 138
rush: explosiveness0.84327238 of 138
pass: points added per play0.13227272 of 138
pass: success rate0.41627284 of 138
pass: explosiveness1.39727231 of 138
standard downs: success rate0.510272118 of 138
passing downs: success rate0.21227217 of 138
line yards per rush (the O-line)2.62027245 of 138
rushes stopped (by this defence) at or behind the line0.227272107 of 138
short-yardage conversion rate0.842272119 of 138
points per trip inside the 403.72727295 of 138
havoc created (TFL, forced fumbles, breakups per play)0.17627284 of 138
havoc created by the front seven0.10727283 of 138
havoc created by the secondary0.07027295 of 138
opponent average starting field position73.600272100 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs