Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). MIA wins about 91% of the time at a number like ours.
MIA
Games
4
Plays per game
70.0
Drives per game
12.0
SP+
25.7 (5th, offence 8th, defence 8th)
Returning production
37% (pass 6%, rush 91%, receiving 45%)
CLEM
Games
4
Plays per game
65.0
Drives per game
12.8
SP+
4.9 (54th, offence 91st, defence 24th)
Returning production
41% (pass 14%, rush -38%, receiving 71%)
What each side chooses to do
Offence
MIA
CLEM
pass rate, all downs
49%64th
47%73rd
pass rate, standard downs
42%65th
43%56th
pass rate, 1st down
43%66th
45%51st
no-huddle share
31%100th
96%13th
pass rate, passing downs
70%37th
55%111th
pass rate, red zone
40%59th
33%91st
seconds per play (own drives)
29.949th
27.2100th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
MIA offence
MIA offence
value
plays
FBS rank
points added per play
0.442
280
2 of 138
success rate
0.571
280
3 of 138
explosiveness (points added on successful plays)
1.278
280
50 of 138
rush: points added per play
0.123
280
72 of 138
rush: success rate
0.511
280
21 of 138
rush: explosiveness
0.982
280
63 of 138
pass: points added per play
0.839
280
1 of 138
pass: success rate
0.654
280
1 of 138
pass: explosiveness
1.489
280
88 of 138
standard downs: success rate
0.630
280
2 of 138
passing downs: success rate
0.375
280
29 of 138
line yards per rush (the O-line)
3.887
280
4 of 138
rushes stopped at or behind the line
0.121
280
15 of 138
short-yardage conversion rate
0.812
280
31 of 138
points per trip inside the 40
5.057
280
14 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.068
280
4 of 138
havoc allowed by the front seven
0.046
280
9 of 138
havoc allowed by the secondary
0.021
280
3 of 138
average starting field position (yards from own goal)
70.000
280
79 of 138
CLEM offence
CLEM offence
value
plays
FBS rank
points added per play
-0.027
260
125 of 138
success rate
0.342
260
132 of 138
explosiveness (points added on successful plays)
1.175
260
94 of 138
rush: points added per play
0.093
260
82 of 138
rush: success rate
0.368
260
120 of 138
rush: explosiveness
1.020
260
49 of 138
pass: points added per play
0.001
260
124 of 138
pass: success rate
0.328
260
131 of 138
pass: explosiveness
1.400
260
114 of 138
standard downs: success rate
0.405
260
129 of 138
passing downs: success rate
0.228
260
125 of 138
line yards per rush (the O-line)
2.764
260
114 of 138
rushes stopped at or behind the line
0.211
260
114 of 138
short-yardage conversion rate
0.800
260
35 of 138
points per trip inside the 40
3.095
260
117 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.188
260
127 of 138
havoc allowed by the front seven
0.146
260
136 of 138
havoc allowed by the secondary
0.042
260
39 of 138
average starting field position (yards from own goal)
70.400
260
71 of 138
MIA defence
MIA defence
value
plays
FBS rank
points added per play
-0.049
228
31 of 138
success rate
0.325
228
14 of 138
explosiveness (points added on successful plays)
1.149
228
42 of 138
rush: points added per play
-0.158
228
14 of 138
rush: success rate
0.257
228
1 of 138
rush: explosiveness
0.719
228
16 of 138
pass: points added per play
0.024
228
35 of 138
pass: success rate
0.362
228
35 of 138
pass: explosiveness
1.303
228
14 of 138
standard downs: success rate
0.379
228
17 of 138
passing downs: success rate
0.229
228
28 of 138
line yards per rush (the O-line)
2.153
228
7 of 138
rushes stopped (by this defence) at or behind the line
0.270
228
130 of 138
short-yardage conversion rate
0.571
228
16 of 138
points per trip inside the 40
2.308
228
15 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.162
228
71 of 138
havoc created by the front seven
0.096
228
64 of 138
havoc created by the secondary
0.066
228
87 of 138
opponent average starting field position
76.000
228
129 of 138
CLEM defence
CLEM defence
value
plays
FBS rank
points added per play
0.017
288
58 of 138
success rate
0.410
288
83 of 138
explosiveness (points added on successful plays)
1.188
288
54 of 138
rush: points added per play
0.203
288
127 of 138
rush: success rate
0.492
288
132 of 138
rush: explosiveness
0.887
288
59 of 138
pass: points added per play
-0.055
288
19 of 138
pass: success rate
0.344
288
24 of 138
pass: explosiveness
1.563
288
73 of 138
standard downs: success rate
0.430
288
55 of 138
passing downs: success rate
0.368
288
128 of 138
line yards per rush (the O-line)
3.459
288
135 of 138
rushes stopped (by this defence) at or behind the line
0.129
288
12 of 138
short-yardage conversion rate
0.727
288
74 of 138
points per trip inside the 40
2.346
288
16 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.160
288
67 of 138
havoc created by the front seven
0.073
288
22 of 138
havoc created by the secondary
0.087
288
125 of 138
opponent average starting field position
74.500
288
111 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs