Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). HOU wins about 84% of the time at a number like ours.
HOU
Games
4
Plays per game
70.0
Drives per game
10.5
SP+
12.1 (29th, offence 15th, defence 53rd)
Returning production
81% (pass 92%, rush 523%, receiving 61%)
COLO
Games
4
Plays per game
73.5
Drives per game
12.8
SP+
-3.3 (82nd, offence 99th, defence 59th)
Returning production
14% (pass -26%, rush -37%, receiving 39%)
What each side chooses to do
Offence
HOU
COLO
pass rate, all downs
42%116th
50%55th
pass rate, standard downs
39%88th
47%30th
pass rate, 1st down
38%101st
53%11th
no-huddle share
85%31st
98%5th
pass rate, passing downs
52%123rd
56%106th
pass rate, red zone
31%105th
32%98th
seconds per play (own drives)
28.972nd
24.9128th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
HOU offence
HOU offence
value
plays
FBS rank
points added per play
0.439
280
3 of 138
success rate
0.579
280
2 of 138
explosiveness (points added on successful plays)
1.123
280
118 of 138
rush: points added per play
0.307
280
13 of 138
rush: success rate
0.578
280
2 of 138
rush: explosiveness
0.796
280
112 of 138
pass: points added per play
0.639
280
5 of 138
pass: success rate
0.593
280
3 of 138
pass: explosiveness
1.580
280
63 of 138
standard downs: success rate
0.581
280
7 of 138
passing downs: success rate
0.569
280
1 of 138
line yards per rush (the O-line)
3.904
280
3 of 138
rushes stopped at or behind the line
0.099
280
5 of 138
short-yardage conversion rate
0.857
280
13 of 138
points per trip inside the 40
5.129
280
11 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.100
280
15 of 138
havoc allowed by the front seven
0.057
280
16 of 138
havoc allowed by the secondary
0.043
280
45 of 138
average starting field position (yards from own goal)
65.300
280
129 of 138
COLO offence
COLO offence
value
plays
FBS rank
points added per play
0.059
294
104 of 138
success rate
0.398
294
110 of 138
explosiveness (points added on successful plays)
1.202
294
85 of 138
rush: points added per play
-0.019
294
119 of 138
rush: success rate
0.404
294
101 of 138
rush: explosiveness
0.852
294
100 of 138
pass: points added per play
0.113
294
106 of 138
pass: success rate
0.386
294
104 of 138
pass: explosiveness
1.606
294
54 of 138
standard downs: success rate
0.439
294
119 of 138
passing downs: success rate
0.312
294
70 of 138
line yards per rush (the O-line)
3.133
294
68 of 138
rushes stopped at or behind the line
0.144
294
41 of 138
short-yardage conversion rate
0.619
294
117 of 138
points per trip inside the 40
2.217
294
134 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.184
294
126 of 138
havoc allowed by the front seven
0.122
294
127 of 138
havoc allowed by the secondary
0.061
294
85 of 138
average starting field position (yards from own goal)
74.100
294
14 of 138
HOU defence
HOU defence
value
plays
FBS rank
points added per play
0.099
246
85 of 138
success rate
0.394
246
70 of 138
explosiveness (points added on successful plays)
1.360
246
112 of 138
rush: points added per play
-0.095
246
28 of 138
rush: success rate
0.347
246
34 of 138
rush: explosiveness
0.839
246
35 of 138
pass: points added per play
0.303
246
112 of 138
pass: success rate
0.443
246
106 of 138
pass: explosiveness
1.651
246
101 of 138
standard downs: success rate
0.451
246
73 of 138
passing downs: success rate
0.280
246
68 of 138
line yards per rush (the O-line)
2.318
246
15 of 138
rushes stopped (by this defence) at or behind the line
0.214
246
94 of 138
short-yardage conversion rate
0.643
246
38 of 138
points per trip inside the 40
4.812
246
130 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.211
246
126 of 138
havoc created by the front seven
0.098
246
68 of 138
havoc created by the secondary
0.114
246
137 of 138
opponent average starting field position
75.500
246
127 of 138
COLO defence
COLO defence
value
plays
FBS rank
points added per play
0.007
283
54 of 138
success rate
0.382
283
61 of 138
explosiveness (points added on successful plays)
1.207
283
62 of 138
rush: points added per play
-0.135
283
20 of 138
rush: success rate
0.410
283
75 of 138
rush: explosiveness
0.675
283
12 of 138
pass: points added per play
0.225
283
94 of 138
pass: success rate
0.365
283
39 of 138
pass: explosiveness
1.830
283
127 of 138
standard downs: success rate
0.415
283
42 of 138
passing downs: success rate
0.320
283
107 of 138
line yards per rush (the O-line)
2.370
283
23 of 138
rushes stopped (by this defence) at or behind the line
0.317
283
136 of 138
short-yardage conversion rate
0.647
283
39 of 138
points per trip inside the 40
2.935
283
44 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.201
283
118 of 138
havoc created by the front seven
0.138
283
123 of 138
havoc created by the secondary
0.064
283
78 of 138
opponent average starting field position
67.400
283
9 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs