Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). JXST wins about 68% of the time at a number like ours.
MTSU
Games
4
Plays per game
61.8
Drives per game
9.5
SP+
-16.0 (122nd, offence 123rd, defence 118th)
Returning production
33% (pass 39%, rush 60%, receiving 26%)
JXST
Games
5
Plays per game
61.6
Drives per game
9.6
SP+
-2.2 (77th, offence 70th, defence 87th)
Returning production
50% (pass 76%, rush 42%, receiving 49%)
What each side chooses to do
Offence
MTSU
JXST
pass rate, all downs
56%17th
46%90th
pass rate, standard downs
49%18th
41%71st
pass rate, 1st down
52%17th
49%26th
no-huddle share
98%4th
41%89th
pass rate, passing downs
74%23rd
58%97th
pass rate, red zone
67%1st
32%99th
seconds per play (own drives)
30.048th
30.629th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
MTSU offence
MTSU offence
value
plays
FBS rank
points added per play
0.198
247
61 of 138
success rate
0.425
247
86 of 138
explosiveness (points added on successful plays)
1.171
247
98 of 138
rush: points added per play
0.165
247
50 of 138
rush: success rate
0.448
247
70 of 138
rush: explosiveness
0.880
247
89 of 138
pass: points added per play
0.239
247
72 of 138
pass: success rate
0.415
247
88 of 138
pass: explosiveness
1.433
247
104 of 138
standard downs: success rate
0.494
247
65 of 138
passing downs: success rate
0.278
247
99 of 138
line yards per rush (the O-line)
3.497
247
21 of 138
rushes stopped at or behind the line
0.133
247
31 of 138
short-yardage conversion rate
0.733
247
79 of 138
points per trip inside the 40
4.182
247
56 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.113
247
27 of 138
havoc allowed by the front seven
0.053
247
15 of 138
havoc allowed by the secondary
0.061
247
89 of 138
average starting field position (yards from own goal)
72.700
247
35 of 138
JXST offence
JXST offence
value
plays
FBS rank
points added per play
0.204
308
58 of 138
success rate
0.481
308
38 of 138
explosiveness (points added on successful plays)
1.192
308
89 of 138
rush: points added per play
0.107
308
74 of 138
rush: success rate
0.473
308
46 of 138
rush: explosiveness
0.935
308
80 of 138
pass: points added per play
0.383
308
35 of 138
pass: success rate
0.507
308
27 of 138
pass: explosiveness
1.500
308
84 of 138
standard downs: success rate
0.524
308
43 of 138
passing downs: success rate
0.347
308
48 of 138
line yards per rush (the O-line)
3.122
308
70 of 138
rushes stopped at or behind the line
0.176
308
83 of 138
short-yardage conversion rate
0.815
308
30 of 138
points per trip inside the 40
3.286
308
107 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.132
308
50 of 138
havoc allowed by the front seven
0.084
308
59 of 138
havoc allowed by the secondary
0.048
308
57 of 138
average starting field position (yards from own goal)
75.300
308
5 of 138
MTSU defence
MTSU defence
value
plays
FBS rank
points added per play
0.101
239
87 of 138
success rate
0.452
239
119 of 138
explosiveness (points added on successful plays)
1.120
239
30 of 138
rush: points added per play
0.050
239
78 of 138
rush: success rate
0.463
239
118 of 138
rush: explosiveness
1.008
239
94 of 138
pass: points added per play
0.186
239
83 of 138
pass: success rate
0.454
239
109 of 138
pass: explosiveness
1.300
239
13 of 138
standard downs: success rate
0.511
239
121 of 138
passing downs: success rate
0.279
239
67 of 138
line yards per rush (the O-line)
3.093
239
108 of 138
rushes stopped (by this defence) at or behind the line
0.176
239
43 of 138
short-yardage conversion rate
0.724
239
73 of 138
points per trip inside the 40
2.667
239
27 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.117
239
10 of 138
havoc created by the front seven
0.071
239
19 of 138
havoc created by the secondary
0.046
239
32 of 138
opponent average starting field position
73.900
239
105 of 138
JXST defence
JXST defence
value
plays
FBS rank
points added per play
0.039
324
70 of 138
success rate
0.423
324
93 of 138
explosiveness (points added on successful plays)
1.046
324
15 of 138
rush: points added per play
0.087
324
92 of 138
rush: success rate
0.433
324
95 of 138
rush: explosiveness
0.871
324
48 of 138
pass: points added per play
0.043
324
42 of 138
pass: success rate
0.408
324
75 of 138
pass: explosiveness
1.340
324
18 of 138
standard downs: success rate
0.494
324
103 of 138
passing downs: success rate
0.236
324
34 of 138
line yards per rush (the O-line)
2.915
324
84 of 138
rushes stopped (by this defence) at or behind the line
0.171
324
39 of 138
short-yardage conversion rate
0.840
324
118 of 138
points per trip inside the 40
3.500
324
79 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.155
324
57 of 138
havoc created by the front seven
0.100
324
71 of 138
havoc created by the secondary
0.055
324
53 of 138
opponent average starting field position
74.000
324
108 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs