Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). UL wins about 64% of the time at a number like ours.
CCU
Games
4
Plays per game
65.5
Drives per game
12.0
SP+
-11.4 (112th, offence 96th, defence 119th)
Returning production
15% (pass 12%, rush 16%, receiving 17%)
UL
Games
4
Plays per game
68.2
Drives per game
11.5
SP+
-3.0 (80th, offence 83rd, defence 82nd)
Returning production
92% (pass 101%, rush 82%, receiving 92%)
What each side chooses to do
Offence
CCU
UL
pass rate, all downs
53%30th
39%123rd
pass rate, standard downs
42%64th
33%120th
pass rate, 1st down
40%93rd
33%119th
no-huddle share
71%60th
59%73rd
pass rate, passing downs
73%28th
53%120th
pass rate, red zone
53%13th
22%126th
seconds per play (own drives)
26.8106th
31.417th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
CCU offence
CCU offence
value
plays
FBS rank
points added per play
0.157
262
69 of 138
success rate
0.412
262
100 of 138
explosiveness (points added on successful plays)
1.429
262
9 of 138
rush: points added per play
0.102
262
77 of 138
rush: success rate
0.444
262
76 of 138
rush: explosiveness
0.878
262
91 of 138
pass: points added per play
0.240
262
70 of 138
pass: success rate
0.383
262
109 of 138
pass: explosiveness
1.998
262
4 of 138
standard downs: success rate
0.440
262
118 of 138
passing downs: success rate
0.365
262
35 of 138
line yards per rush (the O-line)
3.414
262
27 of 138
rushes stopped at or behind the line
0.177
262
84 of 138
short-yardage conversion rate
0.692
262
95 of 138
points per trip inside the 40
3.583
262
90 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.195
262
130 of 138
havoc allowed by the front seven
0.126
262
128 of 138
havoc allowed by the secondary
0.069
262
108 of 138
average starting field position (yards from own goal)
71.100
262
59 of 138
UL offence
UL offence
value
plays
FBS rank
points added per play
0.132
273
78 of 138
success rate
0.425
273
85 of 138
explosiveness (points added on successful plays)
1.175
273
95 of 138
rush: points added per play
0.154
273
55 of 138
rush: success rate
0.421
273
92 of 138
rush: explosiveness
1.123
273
19 of 138
pass: points added per play
0.256
273
68 of 138
pass: success rate
0.451
273
58 of 138
pass: explosiveness
1.257
273
135 of 138
standard downs: success rate
0.475
273
88 of 138
passing downs: success rate
0.326
273
62 of 138
line yards per rush (the O-line)
3.059
273
78 of 138
rushes stopped at or behind the line
0.183
273
89 of 138
short-yardage conversion rate
0.750
273
66 of 138
points per trip inside the 40
3.793
273
75 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.150
273
80 of 138
havoc allowed by the front seven
0.117
273
122 of 138
havoc allowed by the secondary
0.033
273
17 of 138
average starting field position (yards from own goal)
65.900
273
125 of 138
CCU defence
CCU defence
value
plays
FBS rank
points added per play
0.095
264
83 of 138
success rate
0.451
264
117 of 138
explosiveness (points added on successful plays)
0.939
264
2 of 138
rush: points added per play
-0.005
264
57 of 138
rush: success rate
0.444
264
105 of 138
rush: explosiveness
0.554
264
8 of 138
pass: points added per play
0.446
264
129 of 138
pass: success rate
0.489
264
126 of 138
pass: explosiveness
1.589
264
84 of 138
standard downs: success rate
0.505
264
115 of 138
passing downs: success rate
0.274
264
60 of 138
line yards per rush (the O-line)
3.182
264
112 of 138
rushes stopped (by this defence) at or behind the line
0.123
264
8 of 138
short-yardage conversion rate
0.810
264
109 of 138
points per trip inside the 40
3.160
264
57 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.148
264
46 of 138
havoc created by the front seven
0.098
264
67 of 138
havoc created by the secondary
0.049
264
37 of 138
opponent average starting field position
71.000
264
47 of 138
UL defence
UL defence
value
plays
FBS rank
points added per play
-0.166
242
3 of 138
success rate
0.397
242
73 of 138
explosiveness (points added on successful plays)
0.984
242
5 of 138
rush: points added per play
-0.305
242
2 of 138
rush: success rate
0.418
242
82 of 138
rush: explosiveness
0.504
242
7 of 138
pass: points added per play
0.127
242
68 of 138
pass: success rate
0.408
242
76 of 138
pass: explosiveness
1.429
242
35 of 138
standard downs: success rate
0.449
242
71 of 138
passing downs: success rate
0.280
242
69 of 138
line yards per rush (the O-line)
2.651
242
53 of 138
rushes stopped (by this defence) at or behind the line
0.245
242
118 of 138
short-yardage conversion rate
0.462
242
6 of 138
points per trip inside the 40
4.455
242
126 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.182
242
96 of 138
havoc created by the front seven
0.116
242
102 of 138
havoc created by the secondary
0.066
242
86 of 138
opponent average starting field position
75.200
242
121 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs