Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). ARST wins about 59% of the time at a number like ours.
ARST
Games
4
Plays per game
58.8
Drives per game
10.0
SP+
-9.5 (107th, offence 93rd, defence 110th)
Returning production
30% (pass 7%, rush -246%, receiving 54%)
USM
Games
4
Plays per game
71.5
Drives per game
12.5
SP+
-18.4 (128th, offence 115th, defence 132nd)
Returning production
90% (pass 97%, rush 102%, receiving 82%)
What each side chooses to do
Offence
ARST
USM
pass rate, all downs
47%78th
53%32nd
pass rate, standard downs
40%86th
46%38th
pass rate, 1st down
43%69th
42%79th
no-huddle share
33%99th
59%72nd
pass rate, passing downs
67%52nd
70%35th
pass rate, red zone
32%102nd
26%121st
seconds per play (own drives)
33.54th
25.1127th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
ARST offence
ARST offence
value
plays
FBS rank
points added per play
0.152
235
72 of 138
success rate
0.485
235
34 of 138
explosiveness (points added on successful plays)
1.147
235
109 of 138
rush: points added per play
0.237
235
29 of 138
rush: success rate
0.504
235
22 of 138
rush: explosiveness
0.962
235
72 of 138
pass: points added per play
0.124
235
102 of 138
pass: success rate
0.472
235
48 of 138
pass: explosiveness
1.402
235
113 of 138
standard downs: success rate
0.555
235
23 of 138
passing downs: success rate
0.290
235
90 of 138
line yards per rush (the O-line)
3.371
235
30 of 138
rushes stopped at or behind the line
0.146
235
42 of 138
short-yardage conversion rate
0.739
235
74 of 138
points per trip inside the 40
3.435
235
96 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.140
235
67 of 138
havoc allowed by the front seven
0.072
235
36 of 138
havoc allowed by the secondary
0.068
235
106 of 138
average starting field position (yards from own goal)
69.700
235
85 of 138
USM offence
USM offence
value
plays
FBS rank
points added per play
0.063
286
103 of 138
success rate
0.430
286
83 of 138
explosiveness (points added on successful plays)
1.125
286
117 of 138
rush: points added per play
0.190
286
40 of 138
rush: success rate
0.470
286
50 of 138
rush: explosiveness
0.824
286
109 of 138
pass: points added per play
0.000
286
125 of 138
pass: success rate
0.408
286
93 of 138
pass: explosiveness
1.440
286
103 of 138
standard downs: success rate
0.493
286
68 of 138
passing downs: success rate
0.272
286
105 of 138
line yards per rush (the O-line)
3.582
286
13 of 138
rushes stopped at or behind the line
0.090
286
2 of 138
short-yardage conversion rate
0.842
286
18 of 138
points per trip inside the 40
4.091
286
59 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.157
286
90 of 138
havoc allowed by the front seven
0.070
286
32 of 138
havoc allowed by the secondary
0.087
286
134 of 138
average starting field position (yards from own goal)
75.000
286
9 of 138
ARST defence
ARST defence
value
plays
FBS rank
points added per play
0.161
256
111 of 138
success rate
0.453
256
120 of 138
explosiveness (points added on successful plays)
1.244
256
80 of 138
rush: points added per play
0.025
256
68 of 138
rush: success rate
0.463
256
116 of 138
rush: explosiveness
0.890
256
60 of 138
pass: points added per play
0.462
256
133 of 138
pass: success rate
0.455
256
110 of 138
pass: explosiveness
1.804
256
121 of 138
standard downs: success rate
0.500
256
112 of 138
passing downs: success rate
0.329
256
110 of 138
line yards per rush (the O-line)
3.389
256
126 of 138
rushes stopped (by this defence) at or behind the line
0.136
256
16 of 138
short-yardage conversion rate
0.762
256
89 of 138
points per trip inside the 40
3.476
256
76 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.125
256
16 of 138
havoc created by the front seven
0.070
256
16 of 138
havoc created by the secondary
0.055
256
51 of 138
opponent average starting field position
73.700
256
103 of 138
USM defence
USM defence
value
plays
FBS rank
points added per play
0.123
298
94 of 138
success rate
0.406
298
81 of 138
explosiveness (points added on successful plays)
1.273
298
90 of 138
rush: points added per play
0.189
298
125 of 138
rush: success rate
0.453
298
109 of 138
rush: explosiveness
1.039
298
104 of 138
pass: points added per play
0.209
298
88 of 138
pass: success rate
0.363
298
37 of 138
pass: explosiveness
1.731
298
117 of 138
standard downs: success rate
0.425
298
50 of 138
passing downs: success rate
0.363
298
125 of 138
line yards per rush (the O-line)
3.197
298
114 of 138
rushes stopped (by this defence) at or behind the line
0.180
298
50 of 138
short-yardage conversion rate
0.706
298
65 of 138
points per trip inside the 40
2.960
298
46 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.131
298
29 of 138
havoc created by the front seven
0.087
298
49 of 138
havoc created by the secondary
0.044
298
29 of 138
opponent average starting field position
72.600
298
83 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs