Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). MRSH wins about 64% of the time at a number like ours.
APP
Games
4
Plays per game
72.0
Drives per game
12.0
SP+
-4.4 (89th, offence 80th, defence 95th)
Returning production
38% (pass -31%, rush 85%, receiving 57%)
MRSH
Games
4
Plays per game
67.0
Drives per game
11.8
SP+
-12.5 (115th, offence 82nd, defence 134th)
Returning production
99% (pass 100%, rush 210%, receiving 91%)
What each side chooses to do
Offence
APP
MRSH
pass rate, all downs
52%38th
48%69th
pass rate, standard downs
47%31st
38%100th
pass rate, 1st down
47%41st
35%113th
no-huddle share
56%78th
85%32nd
pass rate, passing downs
64%66th
69%40th
pass rate, red zone
30%111th
43%45th
seconds per play (own drives)
27.0102nd
29.560th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
APP offence
APP offence
value
plays
FBS rank
points added per play
0.238
288
44 of 138
success rate
0.455
288
55 of 138
explosiveness (points added on successful plays)
1.312
288
34 of 138
rush: points added per play
0.048
288
93 of 138
rush: success rate
0.388
288
112 of 138
rush: explosiveness
1.076
288
26 of 138
pass: points added per play
0.475
288
19 of 138
pass: success rate
0.524
288
17 of 138
pass: explosiveness
1.464
288
93 of 138
standard downs: success rate
0.459
288
100 of 138
passing downs: success rate
0.447
288
5 of 138
line yards per rush (the O-line)
2.577
288
128 of 138
rushes stopped at or behind the line
0.239
288
129 of 138
short-yardage conversion rate
0.667
288
101 of 138
points per trip inside the 40
3.694
288
81 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.122
288
38 of 138
havoc allowed by the front seven
0.080
288
51 of 138
havoc allowed by the secondary
0.042
288
38 of 138
average starting field position (yards from own goal)
69.900
288
81 of 138
MRSH offence
MRSH offence
value
plays
FBS rank
points added per play
0.088
268
99 of 138
success rate
0.418
268
93 of 138
explosiveness (points added on successful plays)
1.212
268
76 of 138
rush: points added per play
-0.086
268
130 of 138
rush: success rate
0.417
268
94 of 138
rush: explosiveness
0.851
268
101 of 138
pass: points added per play
0.365
268
43 of 138
pass: success rate
0.425
268
81 of 138
pass: explosiveness
1.647
268
48 of 138
standard downs: success rate
0.500
268
61 of 138
passing downs: success rate
0.244
268
117 of 138
line yards per rush (the O-line)
3.002
268
86 of 138
rushes stopped at or behind the line
0.216
268
119 of 138
short-yardage conversion rate
0.684
268
99 of 138
points per trip inside the 40
2.552
268
128 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.168
268
105 of 138
havoc allowed by the front seven
0.119
268
124 of 138
havoc allowed by the secondary
0.049
268
60 of 138
average starting field position (yards from own goal)
73.300
268
27 of 138
APP defence
APP defence
value
plays
FBS rank
points added per play
0.080
272
78 of 138
success rate
0.423
272
92 of 138
explosiveness (points added on successful plays)
1.132
272
34 of 138
rush: points added per play
0.051
272
79 of 138
rush: success rate
0.430
272
91 of 138
rush: explosiveness
0.843
272
38 of 138
pass: points added per play
0.132
272
72 of 138
pass: success rate
0.416
272
84 of 138
pass: explosiveness
1.397
272
31 of 138
standard downs: success rate
0.510
272
118 of 138
passing downs: success rate
0.212
272
17 of 138
line yards per rush (the O-line)
2.620
272
45 of 138
rushes stopped (by this defence) at or behind the line
0.227
272
107 of 138
short-yardage conversion rate
0.842
272
119 of 138
points per trip inside the 40
3.727
272
95 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.176
272
84 of 138
havoc created by the front seven
0.107
272
83 of 138
havoc created by the secondary
0.070
272
95 of 138
opponent average starting field position
73.600
272
100 of 138
MRSH defence
MRSH defence
value
plays
FBS rank
points added per play
0.332
269
137 of 138
success rate
0.472
269
130 of 138
explosiveness (points added on successful plays)
1.322
269
105 of 138
rush: points added per play
0.112
269
99 of 138
rush: success rate
0.472
269
123 of 138
rush: explosiveness
0.802
269
29 of 138
pass: points added per play
0.533
269
138 of 138
pass: success rate
0.471
269
120 of 138
pass: explosiveness
1.819
269
123 of 138
standard downs: success rate
0.544
269
135 of 138
passing downs: success rate
0.289
269
81 of 138
line yards per rush (the O-line)
3.276
269
122 of 138
rushes stopped (by this defence) at or behind the line
0.152
269
27 of 138
short-yardage conversion rate
0.812
269
110 of 138
points per trip inside the 40
4.174
269
118 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.119
269
12 of 138
havoc created by the front seven
0.067
269
10 of 138
havoc created by the secondary
0.052
269
43 of 138
opponent average starting field position
71.700
269
62 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs