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Final null 3 – 20 FIU
Saturday 2026-09-26 18:00 · Pitbull Stadium
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The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

FIU

Games4
Plays per game73.5
Drives per game10.8
SP+-7.6 (99th, offence 124th, defence 61st)
Returning production32% (pass -1%, rush 16%, receiving 49%)

What each side chooses to do

OffenceFIU
pass rate, all downs—54%26th
pass rate, standard downs—48%20th
pass rate, 1st down—49%29th
no-huddle share—62%69th
pass rate, passing downs—64%65th
pass rate, red zone—58%7th
seconds per play (own drives)—30.241st

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

FIU offence

FIU offencevalueplaysFBS rank
points added per play0.009294119 of 138
success rate0.391294114 of 138
explosiveness (points added on successful plays)1.20729479 of 138
rush: points added per play-0.079294128 of 138
rush: success rate0.346294132 of 138
rush: explosiveness0.600294135 of 138
pass: points added per play0.123294104 of 138
pass: success rate0.44429467 of 138
pass: explosiveness1.59429459 of 138
standard downs: success rate0.441294116 of 138
passing downs: success rate0.30229480 of 138
line yards per rush (the O-line)2.826294106 of 138
rushes stopped at or behind the line0.18029486 of 138
short-yardage conversion rate0.78929445 of 138
points per trip inside the 402.500294130 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.15329483 of 138
havoc allowed by the front seven0.07529445 of 138
havoc allowed by the secondary0.078294122 of 138
average starting field position (yards from own goal)71.30029454 of 138

null defence

defencevalueplaysFBS rank

FIU defence

FIU defencevalueplaysFBS rank
points added per play-0.00424947 of 138
success rate0.33724920 of 138
explosiveness (points added on successful plays)1.15924945 of 138
rush: points added per play-0.05824937 of 138
rush: success rate0.30324911 of 138
rush: explosiveness0.89624963 of 138
pass: points added per play0.04824945 of 138
pass: success rate0.36324936 of 138
pass: explosiveness1.36124922 of 138
standard downs: success rate0.40324933 of 138
passing downs: success rate0.23224931 of 138
line yards per rush (the O-line)2.23124910 of 138
rushes stopped (by this defence) at or behind the line0.218249100 of 138
short-yardage conversion rate0.66724946 of 138
points per trip inside the 402.76224932 of 138
havoc created (TFL, forced fumbles, breakups per play)0.17724985 of 138
havoc created by the front seven0.120249108 of 138
havoc created by the secondary0.05624955 of 138
opponent average starting field position68.20024916 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs