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Final null 3 – 55 APP
Saturday 2026-09-05 15:30 · Kidd Brewer Stadium
App State · home
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The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

APP

Games4
Plays per game72.0
Drives per game12.0
SP+-4.4 (89th, offence 80th, defence 95th)
Returning production38% (pass -31%, rush 85%, receiving 57%)

What each side chooses to do

OffenceAPP
pass rate, all downs—52%38th
pass rate, standard downs—47%31st
pass rate, 1st down—47%41st
no-huddle share—56%78th
pass rate, passing downs—64%66th
pass rate, red zone—30%111th
seconds per play (own drives)—27.0102nd

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

APP offence

APP offencevalueplaysFBS rank
points added per play0.23828844 of 138
success rate0.45528855 of 138
explosiveness (points added on successful plays)1.31228834 of 138
rush: points added per play0.04828893 of 138
rush: success rate0.388288112 of 138
rush: explosiveness1.07628826 of 138
pass: points added per play0.47528819 of 138
pass: success rate0.52428817 of 138
pass: explosiveness1.46428893 of 138
standard downs: success rate0.459288100 of 138
passing downs: success rate0.4472885 of 138
line yards per rush (the O-line)2.577288128 of 138
rushes stopped at or behind the line0.239288129 of 138
short-yardage conversion rate0.667288101 of 138
points per trip inside the 403.69428881 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.12228838 of 138
havoc allowed by the front seven0.08028851 of 138
havoc allowed by the secondary0.04228838 of 138
average starting field position (yards from own goal)69.90028881 of 138

null defence

defencevalueplaysFBS rank

APP defence

APP defencevalueplaysFBS rank
points added per play0.08027278 of 138
success rate0.42327292 of 138
explosiveness (points added on successful plays)1.13227234 of 138
rush: points added per play0.05127279 of 138
rush: success rate0.43027291 of 138
rush: explosiveness0.84327238 of 138
pass: points added per play0.13227272 of 138
pass: success rate0.41627284 of 138
pass: explosiveness1.39727231 of 138
standard downs: success rate0.510272118 of 138
passing downs: success rate0.21227217 of 138
line yards per rush (the O-line)2.62027245 of 138
rushes stopped (by this defence) at or behind the line0.227272107 of 138
short-yardage conversion rate0.842272119 of 138
points per trip inside the 403.72727295 of 138
havoc created (TFL, forced fumbles, breakups per play)0.17627284 of 138
havoc created by the front seven0.10727283 of 138
havoc created by the secondary0.07027295 of 138
opponent average starting field position73.600272100 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs