Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). MEM wins about 81% of the time at a number like ours.
MEM
Games
4
Plays per game
63.5
Drives per game
11.0
SP+
2.3 (63rd, offence 33rd, defence 97th)
Returning production
6% (pass 2%, rush 0%, receiving 11%)
CLT
Games
4
Plays per game
60.8
Drives per game
11.5
SP+
-27.3 (137th, offence 137th, defence 137th)
Returning production
41% (pass 113%, rush 27%, receiving 16%)
What each side chooses to do
Offence
MEM
CLT
pass rate, all downs
43%107th
57%14th
pass rate, standard downs
37%106th
50%12th
pass rate, 1st down
41%85th
52%18th
no-huddle share
83%41st
35%96th
pass rate, passing downs
59%93rd
72%29th
pass rate, red zone
44%37th
49%23rd
seconds per play (own drives)
25.9124th
29.853rd
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
MEM offence
MEM offence
value
plays
FBS rank
points added per play
0.262
254
36 of 138
success rate
0.472
254
46 of 138
explosiveness (points added on successful plays)
1.370
254
21 of 138
rush: points added per play
0.182
254
45 of 138
rush: success rate
0.458
254
64 of 138
rush: explosiveness
1.008
254
53 of 138
pass: points added per play
0.545
254
12 of 138
pass: success rate
0.514
254
24 of 138
pass: explosiveness
1.828
254
16 of 138
standard downs: success rate
0.516
254
46 of 138
passing downs: success rate
0.353
254
46 of 138
line yards per rush (the O-line)
3.464
254
24 of 138
rushes stopped at or behind the line
0.148
254
45 of 138
short-yardage conversion rate
0.750
254
67 of 138
points per trip inside the 40
4.609
254
32 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.126
254
42 of 138
havoc allowed by the front seven
0.067
254
25 of 138
havoc allowed by the secondary
0.059
254
82 of 138
average starting field position (yards from own goal)
76.900
254
1 of 138
CLT offence
CLT offence
value
plays
FBS rank
points added per play
-0.095
243
134 of 138
success rate
0.362
243
126 of 138
explosiveness (points added on successful plays)
1.060
243
132 of 138
rush: points added per play
-0.155
243
135 of 138
rush: success rate
0.365
243
123 of 138
rush: explosiveness
0.760
243
125 of 138
pass: points added per play
0.024
243
118 of 138
pass: success rate
0.376
243
112 of 138
pass: explosiveness
1.288
243
128 of 138
standard downs: success rate
0.444
243
112 of 138
passing downs: success rate
0.205
243
133 of 138
line yards per rush (the O-line)
2.384
243
137 of 138
rushes stopped at or behind the line
0.279
243
137 of 138
short-yardage conversion rate
0.571
243
123 of 138
points per trip inside the 40
2.312
243
133 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.173
243
114 of 138
havoc allowed by the front seven
0.103
243
103 of 138
havoc allowed by the secondary
0.070
243
110 of 138
average starting field position (yards from own goal)
73.900
243
17 of 138
MEM defence
MEM defence
value
plays
FBS rank
points added per play
0.180
275
117 of 138
success rate
0.418
275
89 of 138
explosiveness (points added on successful plays)
1.400
275
124 of 138
rush: points added per play
0.290
275
134 of 138
rush: success rate
0.463
275
117 of 138
rush: explosiveness
1.104
275
120 of 138
pass: points added per play
0.115
275
64 of 138
pass: success rate
0.388
275
63 of 138
pass: explosiveness
1.709
275
111 of 138
standard downs: success rate
0.503
275
113 of 138
passing downs: success rate
0.260
275
48 of 138
line yards per rush (the O-line)
3.389
275
127 of 138
rushes stopped (by this defence) at or behind the line
0.127
275
11 of 138
short-yardage conversion rate
0.842
275
121 of 138
points per trip inside the 40
3.600
275
85 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.149
275
47 of 138
havoc created by the front seven
0.091
275
58 of 138
havoc created by the secondary
0.058
275
60 of 138
opponent average starting field position
73.600
275
101 of 138
CLT defence
CLT defence
value
plays
FBS rank
points added per play
0.165
284
113 of 138
success rate
0.472
284
129 of 138
explosiveness (points added on successful plays)
1.181
284
50 of 138
rush: points added per play
0.097
284
94 of 138
rush: success rate
0.433
284
94 of 138
rush: explosiveness
1.102
284
119 of 138
pass: points added per play
0.343
284
120 of 138
pass: success rate
0.520
284
137 of 138
pass: explosiveness
1.294
284
12 of 138
standard downs: success rate
0.482
284
95 of 138
passing downs: success rate
0.449
284
138 of 138
line yards per rush (the O-line)
2.793
284
63 of 138
rushes stopped (by this defence) at or behind the line
0.247
284
120 of 138
short-yardage conversion rate
0.800
284
107 of 138
points per trip inside the 40
4.037
284
113 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.137
284
36 of 138
havoc created by the front seven
0.106
284
80 of 138
havoc created by the secondary
0.032
284
5 of 138
opponent average starting field position
66.300
284
7 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs