Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). DUKE wins about 80% of the time at a number like ours.
BC
Games
4
Plays per game
65.5
Drives per game
12.0
SP+
-4.6 (90th, offence 106th, defence 65th)
Returning production
16% (pass 8%, rush -62%, receiving 23%)
DUKE
Games
4
Plays per game
70.0
Drives per game
11.8
SP+
10.2 (34th, offence 29th, defence 42nd)
Returning production
17% (pass 4%, rush 43%, receiving 20%)
What each side chooses to do
Offence
BC
DUKE
pass rate, all downs
46%87th
39%124th
pass rate, standard downs
32%124th
33%119th
pass rate, 1st down
30%125th
28%132nd
no-huddle share
51%81st
11%119th
pass rate, passing downs
74%22nd
53%119th
pass rate, red zone
36%80th
44%39th
seconds per play (own drives)
30.146th
31.912th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
BC offence
BC offence
value
plays
FBS rank
points added per play
-0.032
262
127 of 138
success rate
0.389
262
115 of 138
explosiveness (points added on successful plays)
1.164
262
101 of 138
rush: points added per play
-0.006
262
115 of 138
rush: success rate
0.439
262
81 of 138
rush: explosiveness
0.935
262
79 of 138
pass: points added per play
0.063
262
110 of 138
pass: success rate
0.357
262
126 of 138
pass: explosiveness
1.533
262
74 of 138
standard downs: success rate
0.460
262
99 of 138
passing downs: success rate
0.244
262
116 of 138
line yards per rush (the O-line)
2.847
262
103 of 138
rushes stopped at or behind the line
0.252
262
134 of 138
short-yardage conversion rate
0.688
262
98 of 138
points per trip inside the 40
3.091
262
118 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.179
262
120 of 138
havoc allowed by the front seven
0.111
262
112 of 138
havoc allowed by the secondary
0.069
262
107 of 138
average starting field position (yards from own goal)
71.200
262
58 of 138
DUKE offence
DUKE offence
value
plays
FBS rank
points added per play
0.295
280
24 of 138
success rate
0.446
280
63 of 138
explosiveness (points added on successful plays)
1.327
280
28 of 138
rush: points added per play
0.234
280
30 of 138
rush: success rate
0.423
280
91 of 138
rush: explosiveness
1.144
280
14 of 138
pass: points added per play
0.427
280
27 of 138
pass: success rate
0.476
280
46 of 138
pass: explosiveness
1.659
280
44 of 138
standard downs: success rate
0.492
280
69 of 138
passing downs: success rate
0.337
280
55 of 138
line yards per rush (the O-line)
3.323
280
37 of 138
rushes stopped at or behind the line
0.161
280
60 of 138
short-yardage conversion rate
0.750
280
64 of 138
points per trip inside the 40
4.677
280
26 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.089
280
6 of 138
havoc allowed by the front seven
0.043
280
4 of 138
havoc allowed by the secondary
0.046
280
53 of 138
average starting field position (yards from own goal)
67.900
280
110 of 138
BC defence
BC defence
value
plays
FBS rank
points added per play
0.002
276
51 of 138
success rate
0.395
276
71 of 138
explosiveness (points added on successful plays)
1.237
276
75 of 138
rush: points added per play
0.007
276
61 of 138
rush: success rate
0.390
276
59 of 138
rush: explosiveness
1.030
276
101 of 138
pass: points added per play
0.155
276
76 of 138
pass: success rate
0.422
276
92 of 138
pass: explosiveness
1.492
276
56 of 138
standard downs: success rate
0.398
276
27 of 138
passing downs: success rate
0.388
276
133 of 138
line yards per rush (the O-line)
3.016
276
96 of 138
rushes stopped (by this defence) at or behind the line
0.195
276
72 of 138
short-yardage conversion rate
0.650
276
41 of 138
points per trip inside the 40
3.391
276
69 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.174
276
83 of 138
havoc created by the front seven
0.120
276
107 of 138
havoc created by the secondary
0.054
276
48 of 138
opponent average starting field position
69.700
276
29 of 138
DUKE defence
DUKE defence
value
plays
FBS rank
points added per play
-0.064
235
27 of 138
success rate
0.353
235
32 of 138
explosiveness (points added on successful plays)
1.071
235
20 of 138
rush: points added per play
-0.205
235
10 of 138
rush: success rate
0.323
235
21 of 138
rush: explosiveness
0.439
235
3 of 138
pass: points added per play
0.027
235
36 of 138
pass: success rate
0.374
235
47 of 138
pass: explosiveness
1.455
235
49 of 138
standard downs: success rate
0.444
235
64 of 138
passing downs: success rate
0.183
235
3 of 138
line yards per rush (the O-line)
2.623
235
47 of 138
rushes stopped (by this defence) at or behind the line
0.172
235
40 of 138
short-yardage conversion rate
0.700
235
58 of 138
points per trip inside the 40
2.588
235
22 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.183
235
99 of 138
havoc created by the front seven
0.106
235
81 of 138
havoc created by the secondary
0.077
235
108 of 138
opponent average starting field position
73.700
235
104 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs