Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). DUKE wins about 52% of the time at a number like ours.
UNC
Games
3
Plays per game
60.7
Drives per game
10.0
SP+
3.0 (60th, offence 88th, defence 34th)
Returning production
28% (pass 10%, rush 54%, receiving 33%)
DUKE
Games
4
Plays per game
70.0
Drives per game
11.8
SP+
10.2 (34th, offence 29th, defence 42nd)
Returning production
17% (pass 4%, rush 43%, receiving 20%)
What each side chooses to do
Offence
UNC
DUKE
pass rate, all downs
51%46th
39%124th
pass rate, standard downs
46%36th
33%119th
pass rate, 1st down
48%35th
28%132nd
pass rate, red zone
44%41st
44%39th
no-huddle share
16%115th
11%119th
pass rate, passing downs
62%79th
53%119th
seconds per play (own drives)
30.338th
31.912th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
UNC offence
UNC offence
value
plays
FBS rank
points added per play
0.118
182
86 of 138
success rate
0.484
182
35 of 138
explosiveness (points added on successful plays)
1.038
182
134 of 138
rush: points added per play
0.124
182
71 of 138
rush: success rate
0.534
182
10 of 138
rush: explosiveness
0.706
182
130 of 138
pass: points added per play
0.148
182
94 of 138
pass: success rate
0.422
182
84 of 138
pass: explosiveness
1.452
182
99 of 138
standard downs: success rate
0.532
182
38 of 138
passing downs: success rate
0.375
182
30 of 138
line yards per rush (the O-line)
3.872
182
5 of 138
rushes stopped at or behind the line
0.125
182
20 of 138
short-yardage conversion rate
0.778
182
51 of 138
points per trip inside the 40
4.000
182
65 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.132
182
51 of 138
havoc allowed by the front seven
0.082
182
56 of 138
havoc allowed by the secondary
0.049
182
62 of 138
average starting field position (yards from own goal)
70.000
182
80 of 138
DUKE offence
DUKE offence
value
plays
FBS rank
points added per play
0.295
280
24 of 138
success rate
0.446
280
63 of 138
explosiveness (points added on successful plays)
1.327
280
28 of 138
rush: points added per play
0.234
280
30 of 138
rush: success rate
0.423
280
91 of 138
rush: explosiveness
1.144
280
14 of 138
pass: points added per play
0.427
280
27 of 138
pass: success rate
0.476
280
46 of 138
pass: explosiveness
1.659
280
44 of 138
standard downs: success rate
0.492
280
69 of 138
passing downs: success rate
0.337
280
55 of 138
line yards per rush (the O-line)
3.323
280
37 of 138
rushes stopped at or behind the line
0.161
280
60 of 138
short-yardage conversion rate
0.750
280
64 of 138
points per trip inside the 40
4.677
280
26 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.089
280
6 of 138
havoc allowed by the front seven
0.043
280
4 of 138
havoc allowed by the secondary
0.046
280
53 of 138
average starting field position (yards from own goal)
67.900
280
110 of 138
UNC defence
UNC defence
value
plays
FBS rank
points added per play
-0.019
206
41 of 138
success rate
0.393
206
69 of 138
explosiveness (points added on successful plays)
1.024
206
8 of 138
rush: points added per play
0.058
206
80 of 138
rush: success rate
0.429
206
90 of 138
rush: explosiveness
0.827
206
32 of 138
pass: points added per play
0.027
206
37 of 138
pass: success rate
0.376
206
49 of 138
pass: explosiveness
1.242
206
6 of 138
standard downs: success rate
0.471
206
87 of 138
passing downs: success rate
0.227
206
25 of 138
line yards per rush (the O-line)
2.940
206
88 of 138
rushes stopped (by this defence) at or behind the line
0.122
206
7 of 138
short-yardage conversion rate
0.875
206
129 of 138
points per trip inside the 40
2.688
206
29 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.141
206
40 of 138
havoc created by the front seven
0.097
206
65 of 138
havoc created by the secondary
0.044
206
28 of 138
opponent average starting field position
70.300
206
38 of 138
DUKE defence
DUKE defence
value
plays
FBS rank
points added per play
-0.064
235
27 of 138
success rate
0.353
235
32 of 138
explosiveness (points added on successful plays)
1.071
235
20 of 138
rush: points added per play
-0.205
235
10 of 138
rush: success rate
0.323
235
21 of 138
rush: explosiveness
0.439
235
3 of 138
pass: points added per play
0.027
235
36 of 138
pass: success rate
0.374
235
47 of 138
pass: explosiveness
1.455
235
49 of 138
standard downs: success rate
0.444
235
64 of 138
passing downs: success rate
0.183
235
3 of 138
line yards per rush (the O-line)
2.623
235
47 of 138
rushes stopped (by this defence) at or behind the line
0.172
235
40 of 138
short-yardage conversion rate
0.700
235
58 of 138
points per trip inside the 40
2.588
235
22 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.183
235
99 of 138
havoc created by the front seven
0.106
235
81 of 138
havoc created by the secondary
0.077
235
108 of 138
opponent average starting field position
73.700
235
104 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs