Tulane · away
at
Final TULN 3 – 17 DUKE
Saturday 2026-09-05 15:30 · Wallace Wade Stadium
Duke · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

TULNDUKEbar = FBS percentile, longer is better · dotted tick = median teamOffence: points per play — offence3483Offence: points per play — defence1781Offence: success rate — offence555Offence: success rate — defence4877Offence: explosiveness — offence9980Offence: explosiveness — defence3086Run game — offence6479Run game — defence2793Pass game — offence1381Pass game — defence2074Line yards (O-line vs D-line) — offence774Line yards (O-line vs D-line) — defence2366Havoc (allowed vs created) — offence496Havoc (allowed vs created) — defence9628

Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.

What actually happens around a number like this

tiecardsTULN by 29DUKE by 51

Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). DUKE wins about 76% of the time at a number like ours.

TULN

Games4
Plays per game61.2
Drives per game11.5
SP+-7.3 (97th, offence 109th, defence 80th)
Returning production21% (pass 0%, rush 60%, receiving 28%)

DUKE

Games4
Plays per game70.0
Drives per game11.8
SP+10.2 (34th, offence 29th, defence 42nd)
Returning production17% (pass 4%, rush 43%, receiving 20%)

What each side chooses to do

OffenceTULNDUKE
pass rate, all downs49%61st39%124th
pass rate, standard downs41%73rd33%119th
pass rate, 1st down44%61st28%132nd
no-huddle share69%62nd11%119th
pass rate, passing downs61%82nd53%119th
pass rate, red zone32%101st44%39th
seconds per play (own drives)26.4113th31.912th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

TULN offence

TULN offencevalueplaysFBS rank
points added per play0.10324592 of 138
success rate0.343245131 of 138
explosiveness (points added on successful plays)1.5132453 of 138
rush: points added per play0.16124551 of 138
rush: success rate0.379245118 of 138
rush: explosiveness1.3462451 of 138
pass: points added per play0.020245120 of 138
pass: success rate0.304245134 of 138
pass: explosiveness1.70324534 of 138
standard downs: success rate0.408245128 of 138
passing downs: success rate0.237245122 of 138
line yards per rush (the O-line)2.573245129 of 138
rushes stopped at or behind the line0.218245120 of 138
short-yardage conversion rate0.75024572 of 138
points per trip inside the 402.474245132 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.200245133 of 138
havoc allowed by the front seven0.135245133 of 138
havoc allowed by the secondary0.06524598 of 138
average starting field position (yards from own goal)75.1002456 of 138

DUKE offence

DUKE offencevalueplaysFBS rank
points added per play0.29528024 of 138
success rate0.44628063 of 138
explosiveness (points added on successful plays)1.32728028 of 138
rush: points added per play0.23428030 of 138
rush: success rate0.42328091 of 138
rush: explosiveness1.14428014 of 138
pass: points added per play0.42728027 of 138
pass: success rate0.47628046 of 138
pass: explosiveness1.65928044 of 138
standard downs: success rate0.49228069 of 138
passing downs: success rate0.33728055 of 138
line yards per rush (the O-line)3.32328037 of 138
rushes stopped at or behind the line0.16128060 of 138
short-yardage conversion rate0.75028064 of 138
points per trip inside the 404.67728026 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.0892806 of 138
havoc allowed by the front seven0.0432804 of 138
havoc allowed by the secondary0.04628053 of 138
average starting field position (yards from own goal)67.900280110 of 138

TULN defence

TULN defencevalueplaysFBS rank
points added per play0.171283115 of 138
success rate0.39628372 of 138
explosiveness (points added on successful plays)1.30628397 of 138
rush: points added per play0.112283101 of 138
rush: success rate0.37028348 of 138
rush: explosiveness1.074283112 of 138
pass: points added per play0.300283110 of 138
pass: success rate0.443283107 of 138
pass: explosiveness1.54628369 of 138
standard downs: success rate0.44128362 of 138
passing downs: success rate0.317283104 of 138
line yards per rush (the O-line)3.086283106 of 138
rushes stopped (by this defence) at or behind the line0.16228333 of 138
short-yardage conversion rate0.76928397 of 138
points per trip inside the 403.30828365 of 138
havoc created (TFL, forced fumbles, breakups per play)0.1102836 of 138
havoc created by the front seven0.06728311 of 138
havoc created by the secondary0.04228324 of 138
opponent average starting field position72.70028386 of 138

DUKE defence

DUKE defencevalueplaysFBS rank
points added per play-0.06423527 of 138
success rate0.35323532 of 138
explosiveness (points added on successful plays)1.07123520 of 138
rush: points added per play-0.20523510 of 138
rush: success rate0.32323521 of 138
rush: explosiveness0.4392353 of 138
pass: points added per play0.02723536 of 138
pass: success rate0.37423547 of 138
pass: explosiveness1.45523549 of 138
standard downs: success rate0.44423564 of 138
passing downs: success rate0.1832353 of 138
line yards per rush (the O-line)2.62323547 of 138
rushes stopped (by this defence) at or behind the line0.17223540 of 138
short-yardage conversion rate0.70023558 of 138
points per trip inside the 402.58823522 of 138
havoc created (TFL, forced fumbles, breakups per play)0.18323599 of 138
havoc created by the front seven0.10623581 of 138
havoc created by the secondary0.077235108 of 138
opponent average starting field position73.700235104 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs