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Final null 10 – 33 TTU
Saturday 2026-09-05 19:00 · Jones AT&T Stadium
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The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

TTU

Games4
Plays per game69.2
Drives per game12.5
SP+20.2 (11th, offence 11th, defence 17th)
Returning production53% (pass 27%, rush 99%, receiving 57%)

What each side chooses to do

OffenceTTU
pass rate, all downs—47%82nd
pass rate, standard downs—41%75th
pass rate, 1st down—47%39th
no-huddle share—57%77th
pass rate, red zone—29%114th
pass rate, passing downs—60%89th
seconds per play (own drives)—26.7107th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

TTU offence

TTU offencevalueplaysFBS rank
points added per play0.27227732 of 138
success rate0.50527721 of 138
explosiveness (points added on successful plays)1.154277104 of 138
rush: points added per play0.24227727 of 138
rush: success rate0.52427712 of 138
rush: explosiveness0.851277102 of 138
pass: points added per play0.46727722 of 138
pass: success rate0.51727722 of 138
pass: explosiveness1.51327779 of 138
standard downs: success rate0.54827731 of 138
passing downs: success rate0.39727720 of 138
line yards per rush (the O-line)3.28627743 of 138
rushes stopped at or behind the line0.17727785 of 138
short-yardage conversion rate0.77427753 of 138
points per trip inside the 404.59327734 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.177277119 of 138
havoc allowed by the front seven0.09727791 of 138
havoc allowed by the secondary0.079277125 of 138
average starting field position (yards from own goal)69.80027783 of 138

null defence

defencevalueplaysFBS rank

TTU defence

TTU defencevalueplaysFBS rank
points added per play0.00327852 of 138
success rate0.35327834 of 138
explosiveness (points added on successful plays)1.376278117 of 138
rush: points added per play0.03827872 of 138
rush: success rate0.35927840 of 138
rush: explosiveness0.96927887 of 138
pass: points added per play0.01927833 of 138
pass: success rate0.36327838 of 138
pass: explosiveness1.62427894 of 138
standard downs: success rate0.37427815 of 138
passing downs: success rate0.31227898 of 138
line yards per rush (the O-line)2.96227890 of 138
rushes stopped (by this defence) at or behind the line0.19427871 of 138
short-yardage conversion rate0.66727851 of 138
points per trip inside the 402.57127820 of 138
havoc created (TFL, forced fumbles, breakups per play)0.183278103 of 138
havoc created by the front seven0.10127876 of 138
havoc created by the secondary0.083278121 of 138
opponent average starting field position74.700278114 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs