Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). MRSH wins about 80% of the time at a number like ours.
CCU
Games
4
Plays per game
65.5
Drives per game
12.0
SP+
-11.4 (112th, offence 96th, defence 119th)
Returning production
15% (pass 12%, rush 16%, receiving 17%)
MRSH
Games
4
Plays per game
67.0
Drives per game
11.8
SP+
-12.5 (115th, offence 82nd, defence 134th)
Returning production
99% (pass 100%, rush 210%, receiving 91%)
What each side chooses to do
Offence
CCU
MRSH
pass rate, all downs
53%30th
48%69th
pass rate, standard downs
42%64th
38%100th
pass rate, 1st down
40%93rd
35%113th
no-huddle share
71%60th
85%32nd
pass rate, passing downs
73%28th
69%40th
pass rate, red zone
53%13th
43%45th
seconds per play (own drives)
26.8106th
29.560th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
CCU offence
CCU offence
value
plays
FBS rank
points added per play
0.157
262
69 of 138
success rate
0.412
262
100 of 138
explosiveness (points added on successful plays)
1.429
262
9 of 138
rush: points added per play
0.102
262
77 of 138
rush: success rate
0.444
262
76 of 138
rush: explosiveness
0.878
262
91 of 138
pass: points added per play
0.240
262
70 of 138
pass: success rate
0.383
262
109 of 138
pass: explosiveness
1.998
262
4 of 138
standard downs: success rate
0.440
262
118 of 138
passing downs: success rate
0.365
262
35 of 138
line yards per rush (the O-line)
3.414
262
27 of 138
rushes stopped at or behind the line
0.177
262
84 of 138
short-yardage conversion rate
0.692
262
95 of 138
points per trip inside the 40
3.583
262
90 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.195
262
130 of 138
havoc allowed by the front seven
0.126
262
128 of 138
havoc allowed by the secondary
0.069
262
108 of 138
average starting field position (yards from own goal)
71.100
262
59 of 138
MRSH offence
MRSH offence
value
plays
FBS rank
points added per play
0.088
268
99 of 138
success rate
0.418
268
93 of 138
explosiveness (points added on successful plays)
1.212
268
76 of 138
rush: points added per play
-0.086
268
130 of 138
rush: success rate
0.417
268
94 of 138
rush: explosiveness
0.851
268
101 of 138
pass: points added per play
0.365
268
43 of 138
pass: success rate
0.425
268
81 of 138
pass: explosiveness
1.647
268
48 of 138
standard downs: success rate
0.500
268
61 of 138
passing downs: success rate
0.244
268
117 of 138
line yards per rush (the O-line)
3.002
268
86 of 138
rushes stopped at or behind the line
0.216
268
119 of 138
short-yardage conversion rate
0.684
268
99 of 138
points per trip inside the 40
2.552
268
128 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.168
268
105 of 138
havoc allowed by the front seven
0.119
268
124 of 138
havoc allowed by the secondary
0.049
268
60 of 138
average starting field position (yards from own goal)
73.300
268
27 of 138
CCU defence
CCU defence
value
plays
FBS rank
points added per play
0.095
264
83 of 138
success rate
0.451
264
117 of 138
explosiveness (points added on successful plays)
0.939
264
2 of 138
rush: points added per play
-0.005
264
57 of 138
rush: success rate
0.444
264
105 of 138
rush: explosiveness
0.554
264
8 of 138
pass: points added per play
0.446
264
129 of 138
pass: success rate
0.489
264
126 of 138
pass: explosiveness
1.589
264
84 of 138
standard downs: success rate
0.505
264
115 of 138
passing downs: success rate
0.274
264
60 of 138
line yards per rush (the O-line)
3.182
264
112 of 138
rushes stopped (by this defence) at or behind the line
0.123
264
8 of 138
short-yardage conversion rate
0.810
264
109 of 138
points per trip inside the 40
3.160
264
57 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.148
264
46 of 138
havoc created by the front seven
0.098
264
67 of 138
havoc created by the secondary
0.049
264
37 of 138
opponent average starting field position
71.000
264
47 of 138
MRSH defence
MRSH defence
value
plays
FBS rank
points added per play
0.332
269
137 of 138
success rate
0.472
269
130 of 138
explosiveness (points added on successful plays)
1.322
269
105 of 138
rush: points added per play
0.112
269
99 of 138
rush: success rate
0.472
269
123 of 138
rush: explosiveness
0.802
269
29 of 138
pass: points added per play
0.533
269
138 of 138
pass: success rate
0.471
269
120 of 138
pass: explosiveness
1.819
269
123 of 138
standard downs: success rate
0.544
269
135 of 138
passing downs: success rate
0.289
269
81 of 138
line yards per rush (the O-line)
3.276
269
122 of 138
rushes stopped (by this defence) at or behind the line
0.152
269
27 of 138
short-yardage conversion rate
0.812
269
110 of 138
points per trip inside the 40
4.174
269
118 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.119
269
12 of 138
havoc created by the front seven
0.067
269
10 of 138
havoc created by the secondary
0.052
269
43 of 138
opponent average starting field position
71.700
269
62 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs