Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). GASO wins about 59% of the time at a number like ours.
GASO
Games
4
Plays per game
71.2
Drives per game
11.5
SP+
-8.6 (103rd, offence 95th, defence 104th)
Returning production
6% (pass -4%, rush 7%, receiving 9%)
CCU
Games
4
Plays per game
65.5
Drives per game
12.0
SP+
-11.4 (112th, offence 96th, defence 119th)
Returning production
15% (pass 12%, rush 16%, receiving 17%)
What each side chooses to do
Offence
GASO
CCU
pass rate, all downs
62%3rd
53%30th
pass rate, standard downs
54%4th
42%64th
pass rate, 1st down
56%4th
40%93rd
no-huddle share
83%39th
71%60th
pass rate, passing downs
80%3rd
73%28th
pass rate, red zone
40%63rd
53%13th
seconds per play (own drives)
27.594th
26.8106th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
GASO offence
GASO offence
value
plays
FBS rank
points added per play
0.103
285
91 of 138
success rate
0.418
285
92 of 138
explosiveness (points added on successful plays)
1.171
285
97 of 138
rush: points added per play
0.020
285
109 of 138
rush: success rate
0.440
285
80 of 138
rush: explosiveness
0.767
285
122 of 138
pass: points added per play
0.197
285
82 of 138
pass: success rate
0.405
285
95 of 138
pass: explosiveness
1.450
285
100 of 138
standard downs: success rate
0.457
285
102 of 138
passing downs: success rate
0.326
285
61 of 138
line yards per rush (the O-line)
3.080
285
73 of 138
rushes stopped at or behind the line
0.138
285
35 of 138
short-yardage conversion rate
0.750
285
65 of 138
points per trip inside the 40
3.762
285
76 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.179
285
121 of 138
havoc allowed by the front seven
0.105
285
107 of 138
havoc allowed by the secondary
0.074
285
117 of 138
average starting field position (yards from own goal)
75.000
285
8 of 138
CCU offence
CCU offence
value
plays
FBS rank
points added per play
0.157
262
69 of 138
success rate
0.412
262
100 of 138
explosiveness (points added on successful plays)
1.429
262
9 of 138
rush: points added per play
0.102
262
77 of 138
rush: success rate
0.444
262
76 of 138
rush: explosiveness
0.878
262
91 of 138
pass: points added per play
0.240
262
70 of 138
pass: success rate
0.383
262
109 of 138
pass: explosiveness
1.998
262
4 of 138
standard downs: success rate
0.440
262
118 of 138
passing downs: success rate
0.365
262
35 of 138
line yards per rush (the O-line)
3.414
262
27 of 138
rushes stopped at or behind the line
0.177
262
84 of 138
short-yardage conversion rate
0.692
262
95 of 138
points per trip inside the 40
3.583
262
90 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.195
262
130 of 138
havoc allowed by the front seven
0.126
262
128 of 138
havoc allowed by the secondary
0.069
262
108 of 138
average starting field position (yards from own goal)
71.100
262
59 of 138
GASO defence
GASO defence
value
plays
FBS rank
points added per play
0.086
255
81 of 138
success rate
0.373
255
54 of 138
explosiveness (points added on successful plays)
1.175
255
48 of 138
rush: points added per play
-0.001
255
59 of 138
rush: success rate
0.375
255
50 of 138
rush: explosiveness
0.795
255
27 of 138
pass: points added per play
0.283
255
108 of 138
pass: success rate
0.391
255
68 of 138
pass: explosiveness
1.568
255
77 of 138
standard downs: success rate
0.411
255
38 of 138
passing downs: success rate
0.299
255
88 of 138
line yards per rush (the O-line)
2.545
255
36 of 138
rushes stopped (by this defence) at or behind the line
0.250
255
121 of 138
short-yardage conversion rate
0.667
255
47 of 138
points per trip inside the 40
3.667
255
92 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.188
255
109 of 138
havoc created by the front seven
0.133
255
117 of 138
havoc created by the secondary
0.055
255
52 of 138
opponent average starting field position
69.100
255
26 of 138
CCU defence
CCU defence
value
plays
FBS rank
points added per play
0.095
264
83 of 138
success rate
0.451
264
117 of 138
explosiveness (points added on successful plays)
0.939
264
2 of 138
rush: points added per play
-0.005
264
57 of 138
rush: success rate
0.444
264
105 of 138
rush: explosiveness
0.554
264
8 of 138
pass: points added per play
0.446
264
129 of 138
pass: success rate
0.489
264
126 of 138
pass: explosiveness
1.589
264
84 of 138
standard downs: success rate
0.505
264
115 of 138
passing downs: success rate
0.274
264
60 of 138
line yards per rush (the O-line)
3.182
264
112 of 138
rushes stopped (by this defence) at or behind the line
0.123
264
8 of 138
short-yardage conversion rate
0.810
264
109 of 138
points per trip inside the 40
3.160
264
57 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.148
264
46 of 138
havoc created by the front seven
0.098
264
67 of 138
havoc created by the secondary
0.049
264
37 of 138
opponent average starting field position
71.000
264
47 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs