Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). ARST wins about 52% of the time at a number like ours.
TROY
Games
4
Plays per game
73.0
Drives per game
13.0
SP+
-8.8 (104th, offence 112th, defence 84th)
Returning production
35% (pass 103%, rush 136%, receiving 12%)
ARST
Games
4
Plays per game
58.8
Drives per game
10.0
SP+
-9.5 (107th, offence 93rd, defence 110th)
Returning production
30% (pass 7%, rush -246%, receiving 54%)
What each side chooses to do
Offence
TROY
ARST
pass rate, all downs
50%59th
47%78th
pass rate, standard downs
40%82nd
40%86th
pass rate, 1st down
42%77th
43%69th
no-huddle share
96%12th
33%99th
pass rate, passing downs
69%43rd
67%52nd
pass rate, red zone
58%6th
32%102nd
seconds per play (own drives)
29.364th
33.54th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
TROY offence
TROY offence
value
plays
FBS rank
points added per play
0.023
292
116 of 138
success rate
0.380
292
120 of 138
explosiveness (points added on successful plays)
1.313
292
33 of 138
rush: points added per play
0.047
292
96 of 138
rush: success rate
0.395
292
108 of 138
rush: explosiveness
1.074
292
27 of 138
pass: points added per play
0.035
292
116 of 138
pass: success rate
0.367
292
117 of 138
pass: explosiveness
1.571
292
65 of 138
standard downs: success rate
0.426
292
126 of 138
passing downs: success rate
0.284
292
97 of 138
line yards per rush (the O-line)
2.673
292
123 of 138
rushes stopped at or behind the line
0.238
292
128 of 138
short-yardage conversion rate
0.632
292
116 of 138
points per trip inside the 40
2.958
292
121 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.202
292
134 of 138
havoc allowed by the front seven
0.089
292
75 of 138
havoc allowed by the secondary
0.113
292
138 of 138
average starting field position (yards from own goal)
73.800
292
20 of 138
ARST offence
ARST offence
value
plays
FBS rank
points added per play
0.152
235
72 of 138
success rate
0.485
235
34 of 138
explosiveness (points added on successful plays)
1.147
235
109 of 138
rush: points added per play
0.237
235
29 of 138
rush: success rate
0.504
235
22 of 138
rush: explosiveness
0.962
235
72 of 138
pass: points added per play
0.124
235
102 of 138
pass: success rate
0.472
235
48 of 138
pass: explosiveness
1.402
235
113 of 138
standard downs: success rate
0.555
235
23 of 138
passing downs: success rate
0.290
235
90 of 138
line yards per rush (the O-line)
3.371
235
30 of 138
rushes stopped at or behind the line
0.146
235
42 of 138
short-yardage conversion rate
0.739
235
74 of 138
points per trip inside the 40
3.435
235
96 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.140
235
67 of 138
havoc allowed by the front seven
0.072
235
36 of 138
havoc allowed by the secondary
0.068
235
106 of 138
average starting field position (yards from own goal)
69.700
235
85 of 138
TROY defence
TROY defence
value
plays
FBS rank
points added per play
0.036
242
69 of 138
success rate
0.372
242
53 of 138
explosiveness (points added on successful plays)
1.318
242
104 of 138
rush: points added per play
-0.035
242
44 of 138
rush: success rate
0.366
242
45 of 138
rush: explosiveness
1.023
242
98 of 138
pass: points added per play
0.075
242
55 of 138
pass: success rate
0.379
242
56 of 138
pass: explosiveness
1.504
242
61 of 138
standard downs: success rate
0.446
242
66 of 138
passing downs: success rate
0.235
242
33 of 138
line yards per rush (the O-line)
2.344
242
19 of 138
rushes stopped (by this defence) at or behind the line
0.259
242
127 of 138
short-yardage conversion rate
0.600
242
27 of 138
points per trip inside the 40
3.000
242
50 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.182
242
98 of 138
havoc created by the front seven
0.124
242
113 of 138
havoc created by the secondary
0.058
242
62 of 138
opponent average starting field position
68.300
242
21 of 138
ARST defence
ARST defence
value
plays
FBS rank
points added per play
0.161
256
111 of 138
success rate
0.453
256
120 of 138
explosiveness (points added on successful plays)
1.244
256
80 of 138
rush: points added per play
0.025
256
68 of 138
rush: success rate
0.463
256
116 of 138
rush: explosiveness
0.890
256
60 of 138
pass: points added per play
0.462
256
133 of 138
pass: success rate
0.455
256
110 of 138
pass: explosiveness
1.804
256
121 of 138
standard downs: success rate
0.500
256
112 of 138
passing downs: success rate
0.329
256
110 of 138
line yards per rush (the O-line)
3.389
256
126 of 138
rushes stopped (by this defence) at or behind the line
0.136
256
16 of 138
short-yardage conversion rate
0.762
256
89 of 138
points per trip inside the 40
3.476
256
76 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.125
256
16 of 138
havoc created by the front seven
0.070
256
16 of 138
havoc created by the secondary
0.055
256
51 of 138
opponent average starting field position
73.700
256
103 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs