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at
Final null 23 – 24 LIB
Saturday 2026-09-12 12:00 · Williams Stadium (VA)
Liberty · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

LIB

Games4
Plays per game66.5
Drives per game11.5
SP+2.5 (62nd, offence 63rd, defence 54th)
Returning production38% (pass 75%, rush 45%, receiving 21%)

What each side chooses to do

OffenceLIB
pass rate, all downs—39%125th
pass rate, standard downs—30%130th
pass rate, 1st down—30%128th
no-huddle share—77%50th
pass rate, passing downs—62%76th
pass rate, red zone—38%72nd
seconds per play (own drives)—30.827th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

LIB offence

LIB offencevalueplaysFBS rank
points added per play0.12426682 of 138
success rate0.46226650 of 138
explosiveness (points added on successful plays)1.131266115 of 138
rush: points added per play0.001266113 of 138
rush: success rate0.47526642 of 138
rush: explosiveness0.689266133 of 138
pass: points added per play0.38126636 of 138
pass: success rate0.44926662 of 138
pass: explosiveness1.9212668 of 138
standard downs: success rate0.48726675 of 138
passing downs: success rate0.40026617 of 138
line yards per rush (the O-line)3.32426636 of 138
rushes stopped at or behind the line0.11326610 of 138
short-yardage conversion rate0.76226661 of 138
points per trip inside the 403.64326684 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.14726678 of 138
havoc allowed by the front seven0.09426684 of 138
havoc allowed by the secondary0.05326668 of 138
average starting field position (yards from own goal)67.200266118 of 138

null defence

defencevalueplaysFBS rank

LIB defence

LIB defencevalueplaysFBS rank
points added per play0.03924571 of 138
success rate0.35524537 of 138
explosiveness (points added on successful plays)1.386245123 of 138
rush: points added per play0.147245114 of 138
rush: success rate0.39824566 of 138
rush: explosiveness1.084245117 of 138
pass: points added per play0.03924541 of 138
pass: success rate0.32224516 of 138
pass: explosiveness1.804245122 of 138
standard downs: success rate0.39624525 of 138
passing downs: success rate0.28624577 of 138
line yards per rush (the O-line)3.01924597 of 138
rushes stopped (by this defence) at or behind the line0.21124589 of 138
short-yardage conversion rate0.72724576 of 138
points per trip inside the 402.85724539 of 138
havoc created (TFL, forced fumbles, breakups per play)0.188245110 of 138
havoc created by the front seven0.11024590 of 138
havoc created by the secondary0.078245110 of 138
opponent average starting field position71.90024563 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs