· away
at
Final null 10 – 31 ODU
Saturday 2026-09-05 18:00 · S.B. Ballard Stadium
Old Dominion · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

ODU

Games4
Plays per game59.8
Drives per game13.0
SP+-7.9 (101st, offence 117th, defence 73rd)
Returning production9% (pass -2%, rush 10%, receiving 18%)

What each side chooses to do

OffenceODU
pass rate, all downs—47%75th
pass rate, standard downs—39%92nd
pass rate, 1st down—42%72nd
no-huddle share—86%30th
pass rate, red zone—30%110th
pass rate, passing downs—60%88th
seconds per play (own drives)—28.973rd

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

ODU offence

ODU offencevalueplaysFBS rank
points added per play-0.100239135 of 138
success rate0.310239138 of 138
explosiveness (points added on successful plays)1.4832395 of 138
rush: points added per play-0.076239126 of 138
rush: success rate0.331239136 of 138
rush: explosiveness1.2982394 of 138
pass: points added per play-0.137239136 of 138
pass: success rate0.290239136 of 138
pass: explosiveness1.67723937 of 138
standard downs: success rate0.299239138 of 138
passing downs: success rate0.32623963 of 138
line yards per rush (the O-line)1.613239138 of 138
rushes stopped at or behind the line0.315239138 of 138
short-yardage conversion rate0.300239137 of 138
points per trip inside the 402.913239124 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.243239138 of 138
havoc allowed by the front seven0.205239138 of 138
havoc allowed by the secondary0.03823925 of 138
average starting field position (yards from own goal)71.10023961 of 138

null defence

defencevalueplaysFBS rank

ODU defence

ODU defencevalueplaysFBS rank
points added per play-0.01729844 of 138
success rate0.33929821 of 138
explosiveness (points added on successful plays)1.24229879 of 138
rush: points added per play-0.10629825 of 138
rush: success rate0.31829818 of 138
rush: explosiveness0.96329885 of 138
pass: points added per play0.10229861 of 138
pass: success rate0.36129833 of 138
pass: explosiveness1.57829881 of 138
standard downs: success rate0.36829813 of 138
passing downs: success rate0.28629878 of 138
line yards per rush (the O-line)2.38929824 of 138
rushes stopped (by this defence) at or behind the line0.223298104 of 138
short-yardage conversion rate0.61929830 of 138
points per trip inside the 403.33329866 of 138
havoc created (TFL, forced fumbles, breakups per play)0.16429876 of 138
havoc created by the front seven0.128298116 of 138
havoc created by the secondary0.03729811 of 138
opponent average starting field position66.0002984 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs