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Final null 15 – 36 KENT
Saturday 2026-09-12 12:00 · Dix Stadium
Kent State · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

KENT

Games4
Plays per game61.5
Drives per game11.5
SP+-22.4 (130th, offence 132nd, defence 122nd)
Returning production64% (pass 103%, rush 76%, receiving 45%)

What each side chooses to do

OffenceKENT
pass rate, all downs—42%113th
pass rate, standard downs—34%117th
pass rate, 1st down—27%133rd
no-huddle share—58%74th
pass rate, passing downs—54%115th
pass rate, red zone—33%90th
seconds per play (own drives)—31.616th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

KENT offence

KENT offencevalueplaysFBS rank
points added per play-0.028246126 of 138
success rate0.313246137 of 138
explosiveness (points added on successful plays)1.36824622 of 138
rush: points added per play-0.079246129 of 138
rush: success rate0.331246135 of 138
rush: explosiveness0.97224667 of 138
pass: points added per play0.126246100 of 138
pass: success rate0.296246135 of 138
pass: explosiveness1.9782465 of 138
standard downs: success rate0.372246136 of 138
passing downs: success rate0.224246129 of 138
line yards per rush (the O-line)2.778246113 of 138
rushes stopped at or behind the line0.223246123 of 138
short-yardage conversion rate0.615246118 of 138
points per trip inside the 402.895246125 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.16324698 of 138
havoc allowed by the front seven0.08524663 of 138
havoc allowed by the secondary0.077246121 of 138
average starting field position (yards from own goal)74.60024612 of 138

null defence

defencevalueplaysFBS rank

KENT defence

KENT defencevalueplaysFBS rank
points added per play0.201249121 of 138
success rate0.474249133 of 138
explosiveness (points added on successful plays)1.27224989 of 138
rush: points added per play0.133249109 of 138
rush: success rate0.43424998 of 138
rush: explosiveness0.89024961 of 138
pass: points added per play0.312249115 of 138
pass: success rate0.517249135 of 138
pass: explosiveness1.55524971 of 138
standard downs: success rate0.556249137 of 138
passing downs: success rate0.26124949 of 138
line yards per rush (the O-line)3.189249113 of 138
rushes stopped (by this defence) at or behind the line0.15624928 of 138
short-yardage conversion rate0.842249120 of 138
points per trip inside the 405.261249137 of 138
havoc created (TFL, forced fumbles, breakups per play)0.14124939 of 138
havoc created by the front seven0.10024972 of 138
havoc created by the secondary0.04024917 of 138
opponent average starting field position70.10024936 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs