Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). TLSA wins about 76% of the time at a number like ours.
CLT
Games
4
Plays per game
60.8
Drives per game
11.5
SP+
-27.3 (137th, offence 137th, defence 137th)
Returning production
41% (pass 113%, rush 27%, receiving 16%)
TLSA
Games
4
Plays per game
64.2
Drives per game
11.5
SP+
-3.4 (83rd, offence 101st, defence 60th)
Returning production
41% (pass 69%, rush 11%, receiving 42%)
What each side chooses to do
Offence
CLT
TLSA
pass rate, all downs
57%14th
48%72nd
pass rate, standard downs
50%12th
46%37th
pass rate, 1st down
52%18th
42%74th
no-huddle share
35%96th
67%64th
pass rate, passing downs
72%29th
51%126th
pass rate, red zone
49%23rd
44%38th
seconds per play (own drives)
29.853rd
26.8105th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
CLT offence
CLT offence
value
plays
FBS rank
points added per play
-0.095
243
134 of 138
success rate
0.362
243
126 of 138
explosiveness (points added on successful plays)
1.060
243
132 of 138
rush: points added per play
-0.155
243
135 of 138
rush: success rate
0.365
243
123 of 138
rush: explosiveness
0.760
243
125 of 138
pass: points added per play
0.024
243
118 of 138
pass: success rate
0.376
243
112 of 138
pass: explosiveness
1.288
243
128 of 138
standard downs: success rate
0.444
243
112 of 138
passing downs: success rate
0.205
243
133 of 138
line yards per rush (the O-line)
2.384
243
137 of 138
rushes stopped at or behind the line
0.279
243
137 of 138
short-yardage conversion rate
0.571
243
123 of 138
points per trip inside the 40
2.312
243
133 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.173
243
114 of 138
havoc allowed by the front seven
0.103
243
103 of 138
havoc allowed by the secondary
0.070
243
110 of 138
average starting field position (yards from own goal)
73.900
243
17 of 138
TLSA offence
TLSA offence
value
plays
FBS rank
points added per play
0.117
257
88 of 138
success rate
0.405
257
101 of 138
explosiveness (points added on successful plays)
1.142
257
113 of 138
rush: points added per play
0.227
257
32 of 138
rush: success rate
0.447
257
71 of 138
rush: explosiveness
1.035
257
42 of 138
pass: points added per play
0.011
257
121 of 138
pass: success rate
0.361
257
122 of 138
pass: explosiveness
1.344
257
122 of 138
standard downs: success rate
0.532
257
39 of 138
passing downs: success rate
0.151
257
138 of 138
line yards per rush (the O-line)
3.295
257
42 of 138
rushes stopped at or behind the line
0.121
257
17 of 138
short-yardage conversion rate
0.929
257
5 of 138
points per trip inside the 40
3.000
257
120 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.140
257
69 of 138
havoc allowed by the front seven
0.070
257
33 of 138
havoc allowed by the secondary
0.070
257
111 of 138
average starting field position (yards from own goal)
70.500
257
69 of 138
CLT defence
CLT defence
value
plays
FBS rank
points added per play
0.165
284
113 of 138
success rate
0.472
284
129 of 138
explosiveness (points added on successful plays)
1.181
284
50 of 138
rush: points added per play
0.097
284
94 of 138
rush: success rate
0.433
284
94 of 138
rush: explosiveness
1.102
284
119 of 138
pass: points added per play
0.343
284
120 of 138
pass: success rate
0.520
284
137 of 138
pass: explosiveness
1.294
284
12 of 138
standard downs: success rate
0.482
284
95 of 138
passing downs: success rate
0.449
284
138 of 138
line yards per rush (the O-line)
2.793
284
63 of 138
rushes stopped (by this defence) at or behind the line
0.247
284
120 of 138
short-yardage conversion rate
0.800
284
107 of 138
points per trip inside the 40
4.037
284
113 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.137
284
36 of 138
havoc created by the front seven
0.106
284
80 of 138
havoc created by the secondary
0.032
284
5 of 138
opponent average starting field position
66.300
284
7 of 138
TLSA defence
TLSA defence
value
plays
FBS rank
points added per play
-0.070
306
25 of 138
success rate
0.386
306
63 of 138
explosiveness (points added on successful plays)
1.035
306
11 of 138
rush: points added per play
-0.118
306
24 of 138
rush: success rate
0.415
306
81 of 138
rush: explosiveness
0.609
306
9 of 138
pass: points added per play
0.066
306
47 of 138
pass: success rate
0.367
306
44 of 138
pass: explosiveness
1.443
306
45 of 138
standard downs: success rate
0.428
306
52 of 138
passing downs: success rate
0.305
306
93 of 138
line yards per rush (the O-line)
2.838
306
68 of 138
rushes stopped (by this defence) at or behind the line
0.192
306
66 of 138
short-yardage conversion rate
0.619
306
31 of 138
points per trip inside the 40
2.304
306
13 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.147
306
45 of 138
havoc created by the front seven
0.082
306
42 of 138
havoc created by the secondary
0.065
306
85 of 138
opponent average starting field position
73.900
306
106 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs