· away
at
Final null 43 – 41 CLT
Saturday 2026-09-05 15:30 · Jerry Richardson Stadium
Charlotte · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

CLT

Games4
Plays per game60.8
Drives per game11.5
SP+-27.3 (137th, offence 137th, defence 137th)
Returning production41% (pass 113%, rush 27%, receiving 16%)

What each side chooses to do

OffenceCLT
pass rate, all downs—57%14th
pass rate, standard downs—50%12th
pass rate, 1st down—52%18th
no-huddle share—35%96th
pass rate, passing downs—72%29th
pass rate, red zone—49%23rd
seconds per play (own drives)—29.853rd

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

CLT offence

CLT offencevalueplaysFBS rank
points added per play-0.095243134 of 138
success rate0.362243126 of 138
explosiveness (points added on successful plays)1.060243132 of 138
rush: points added per play-0.155243135 of 138
rush: success rate0.365243123 of 138
rush: explosiveness0.760243125 of 138
pass: points added per play0.024243118 of 138
pass: success rate0.376243112 of 138
pass: explosiveness1.288243128 of 138
standard downs: success rate0.444243112 of 138
passing downs: success rate0.205243133 of 138
line yards per rush (the O-line)2.384243137 of 138
rushes stopped at or behind the line0.279243137 of 138
short-yardage conversion rate0.571243123 of 138
points per trip inside the 402.312243133 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.173243114 of 138
havoc allowed by the front seven0.103243103 of 138
havoc allowed by the secondary0.070243110 of 138
average starting field position (yards from own goal)73.90024317 of 138

null defence

defencevalueplaysFBS rank

CLT defence

CLT defencevalueplaysFBS rank
points added per play0.165284113 of 138
success rate0.472284129 of 138
explosiveness (points added on successful plays)1.18128450 of 138
rush: points added per play0.09728494 of 138
rush: success rate0.43328494 of 138
rush: explosiveness1.102284119 of 138
pass: points added per play0.343284120 of 138
pass: success rate0.520284137 of 138
pass: explosiveness1.29428412 of 138
standard downs: success rate0.48228495 of 138
passing downs: success rate0.449284138 of 138
line yards per rush (the O-line)2.79328463 of 138
rushes stopped (by this defence) at or behind the line0.247284120 of 138
short-yardage conversion rate0.800284107 of 138
points per trip inside the 404.037284113 of 138
havoc created (TFL, forced fumbles, breakups per play)0.13728436 of 138
havoc created by the front seven0.10628480 of 138
havoc created by the secondary0.0322845 of 138
opponent average starting field position66.3002847 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs