The units, side by side
What actually happens around a number like this
Needs the card line and the college margin distribution.
null
| Games | — |
| Plays per game | — |
| Drives per game | — |
| SP+ | — (, offence , defence ) |
| Returning production | — (pass —, rush —, receiving —) |
CLT
| Games | 4 |
| Plays per game | 60.8 |
| Drives per game | 11.5 |
| SP+ | -27.3 (137th, offence 137th, defence 137th) |
| Returning production | 41% (pass 113%, rush 27%, receiving 16%) |
What each side chooses to do
| Offence | | CLT |
|---|
| pass rate, all downs | — | 57%14th |
| pass rate, standard downs | — | 50%12th |
| pass rate, 1st down | — | 52%18th |
| no-huddle share | — | 35%96th |
| pass rate, passing downs | — | 72%29th |
| pass rate, red zone | — | 49%23rd |
| seconds per play (own drives) | — | 29.853rd |
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
null offence
| offence | value | plays | FBS rank |
|---|
CLT offence
| CLT offence | value | plays | FBS rank |
|---|
| points added per play | -0.095 | 243 | 134 of 138 |
| success rate | 0.362 | 243 | 126 of 138 |
| explosiveness (points added on successful plays) | 1.060 | 243 | 132 of 138 |
| rush: points added per play | -0.155 | 243 | 135 of 138 |
| rush: success rate | 0.365 | 243 | 123 of 138 |
| rush: explosiveness | 0.760 | 243 | 125 of 138 |
| pass: points added per play | 0.024 | 243 | 118 of 138 |
| pass: success rate | 0.376 | 243 | 112 of 138 |
| pass: explosiveness | 1.288 | 243 | 128 of 138 |
| standard downs: success rate | 0.444 | 243 | 112 of 138 |
| passing downs: success rate | 0.205 | 243 | 133 of 138 |
| line yards per rush (the O-line) | 2.384 | 243 | 137 of 138 |
| rushes stopped at or behind the line | 0.279 | 243 | 137 of 138 |
| short-yardage conversion rate | 0.571 | 243 | 123 of 138 |
| points per trip inside the 40 | 2.312 | 243 | 133 of 138 |
| havoc allowed (TFL, forced fumbles, breakups per play) | 0.173 | 243 | 114 of 138 |
| havoc allowed by the front seven | 0.103 | 243 | 103 of 138 |
| havoc allowed by the secondary | 0.070 | 243 | 110 of 138 |
| average starting field position (yards from own goal) | 73.900 | 243 | 17 of 138 |
null defence
| defence | value | plays | FBS rank |
|---|
CLT defence
| CLT defence | value | plays | FBS rank |
|---|
| points added per play | 0.165 | 284 | 113 of 138 |
| success rate | 0.472 | 284 | 129 of 138 |
| explosiveness (points added on successful plays) | 1.181 | 284 | 50 of 138 |
| rush: points added per play | 0.097 | 284 | 94 of 138 |
| rush: success rate | 0.433 | 284 | 94 of 138 |
| rush: explosiveness | 1.102 | 284 | 119 of 138 |
| pass: points added per play | 0.343 | 284 | 120 of 138 |
| pass: success rate | 0.520 | 284 | 137 of 138 |
| pass: explosiveness | 1.294 | 284 | 12 of 138 |
| standard downs: success rate | 0.482 | 284 | 95 of 138 |
| passing downs: success rate | 0.449 | 284 | 138 of 138 |
| line yards per rush (the O-line) | 2.793 | 284 | 63 of 138 |
| rushes stopped (by this defence) at or behind the line | 0.247 | 284 | 120 of 138 |
| short-yardage conversion rate | 0.800 | 284 | 107 of 138 |
| points per trip inside the 40 | 4.037 | 284 | 113 of 138 |
| havoc created (TFL, forced fumbles, breakups per play) | 0.137 | 284 | 36 of 138 |
| havoc created by the front seven | 0.106 | 284 | 80 of 138 |
| havoc created by the secondary | 0.032 | 284 | 5 of 138 |
| opponent average starting field position | 66.300 | 284 | 7 of 138 |
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs