Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). CONN wins about 58% of the time at a number like ours.
CONN
Games
4
Plays per game
65.0
Drives per game
12.0
SP+
-3.7 (85th, offence 79th, defence 93rd)
Returning production
2% (pass 3%, rush 0%, receiving 2%)
USM
Games
4
Plays per game
71.5
Drives per game
12.5
SP+
-18.4 (128th, offence 115th, defence 132nd)
Returning production
90% (pass 97%, rush 102%, receiving 82%)
What each side chooses to do
Offence
CONN
USM
pass rate, all downs
46%85th
53%32nd
pass rate, standard downs
38%101st
46%38th
pass rate, 1st down
39%99th
42%79th
no-huddle share
87%27th
59%72nd
pass rate, passing downs
64%62nd
70%35th
pass rate, red zone
22%128th
26%121st
seconds per play (own drives)
27.889th
25.1127th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
CONN offence
CONN offence
value
plays
FBS rank
points added per play
0.231
260
50 of 138
success rate
0.435
260
79 of 138
explosiveness (points added on successful plays)
1.421
260
13 of 138
rush: points added per play
0.207
260
38 of 138
rush: success rate
0.460
260
63 of 138
rush: explosiveness
1.021
260
48 of 138
pass: points added per play
0.368
260
41 of 138
pass: success rate
0.426
260
80 of 138
pass: explosiveness
1.963
260
6 of 138
standard downs: success rate
0.480
260
83 of 138
passing downs: success rate
0.341
260
52 of 138
line yards per rush (the O-line)
3.239
260
51 of 138
rushes stopped at or behind the line
0.168
260
71 of 138
short-yardage conversion rate
0.667
260
107 of 138
points per trip inside the 40
4.625
260
30 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.127
260
45 of 138
havoc allowed by the front seven
0.088
260
73 of 138
havoc allowed by the secondary
0.038
260
28 of 138
average starting field position (yards from own goal)
70.900
260
65 of 138
USM offence
USM offence
value
plays
FBS rank
points added per play
0.063
286
103 of 138
success rate
0.430
286
83 of 138
explosiveness (points added on successful plays)
1.125
286
117 of 138
rush: points added per play
0.190
286
40 of 138
rush: success rate
0.470
286
50 of 138
rush: explosiveness
0.824
286
109 of 138
pass: points added per play
0.000
286
125 of 138
pass: success rate
0.408
286
93 of 138
pass: explosiveness
1.440
286
103 of 138
standard downs: success rate
0.493
286
68 of 138
passing downs: success rate
0.272
286
105 of 138
line yards per rush (the O-line)
3.582
286
13 of 138
rushes stopped at or behind the line
0.090
286
2 of 138
short-yardage conversion rate
0.842
286
18 of 138
points per trip inside the 40
4.091
286
59 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.157
286
90 of 138
havoc allowed by the front seven
0.070
286
32 of 138
havoc allowed by the secondary
0.087
286
134 of 138
average starting field position (yards from own goal)
75.000
286
9 of 138
CONN defence
CONN defence
value
plays
FBS rank
points added per play
0.019
290
61 of 138
success rate
0.386
290
64 of 138
explosiveness (points added on successful plays)
1.255
290
85 of 138
rush: points added per play
-0.014
290
54 of 138
rush: success rate
0.381
290
54 of 138
rush: explosiveness
0.874
290
53 of 138
pass: points added per play
0.066
290
48 of 138
pass: success rate
0.393
290
71 of 138
pass: explosiveness
1.502
290
60 of 138
standard downs: success rate
0.440
290
61 of 138
passing downs: success rate
0.283
290
74 of 138
line yards per rush (the O-line)
2.648
290
52 of 138
rushes stopped (by this defence) at or behind the line
0.212
290
91 of 138
short-yardage conversion rate
0.611
290
29 of 138
points per trip inside the 40
2.720
290
30 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.169
290
79 of 138
havoc created by the front seven
0.083
290
45 of 138
havoc created by the secondary
0.086
290
124 of 138
opponent average starting field position
72.000
290
69 of 138
USM defence
USM defence
value
plays
FBS rank
points added per play
0.123
298
94 of 138
success rate
0.406
298
81 of 138
explosiveness (points added on successful plays)
1.273
298
90 of 138
rush: points added per play
0.189
298
125 of 138
rush: success rate
0.453
298
109 of 138
rush: explosiveness
1.039
298
104 of 138
pass: points added per play
0.209
298
88 of 138
pass: success rate
0.363
298
37 of 138
pass: explosiveness
1.731
298
117 of 138
standard downs: success rate
0.425
298
50 of 138
passing downs: success rate
0.363
298
125 of 138
line yards per rush (the O-line)
3.197
298
114 of 138
rushes stopped (by this defence) at or behind the line
0.180
298
50 of 138
short-yardage conversion rate
0.706
298
65 of 138
points per trip inside the 40
2.960
298
46 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.131
298
29 of 138
havoc created by the front seven
0.087
298
49 of 138
havoc created by the secondary
0.044
298
29 of 138
opponent average starting field position
72.600
298
83 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs