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Final null 7 – 56 CONN
Saturday 2026-09-05 12:00 · Pratt & Whitney Stadium
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GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

CONN

Games4
Plays per game65.0
Drives per game12.0
SP+-3.7 (85th, offence 79th, defence 93rd)
Returning production2% (pass 3%, rush 0%, receiving 2%)

What each side chooses to do

OffenceCONN
pass rate, all downs—46%85th
pass rate, standard downs—38%101st
pass rate, 1st down—39%99th
no-huddle share—87%27th
pass rate, passing downs—64%62nd
pass rate, red zone—22%128th
seconds per play (own drives)—27.889th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

CONN offence

CONN offencevalueplaysFBS rank
points added per play0.23126050 of 138
success rate0.43526079 of 138
explosiveness (points added on successful plays)1.42126013 of 138
rush: points added per play0.20726038 of 138
rush: success rate0.46026063 of 138
rush: explosiveness1.02126048 of 138
pass: points added per play0.36826041 of 138
pass: success rate0.42626080 of 138
pass: explosiveness1.9632606 of 138
standard downs: success rate0.48026083 of 138
passing downs: success rate0.34126052 of 138
line yards per rush (the O-line)3.23926051 of 138
rushes stopped at or behind the line0.16826071 of 138
short-yardage conversion rate0.667260107 of 138
points per trip inside the 404.62526030 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.12726045 of 138
havoc allowed by the front seven0.08826073 of 138
havoc allowed by the secondary0.03826028 of 138
average starting field position (yards from own goal)70.90026065 of 138

null defence

defencevalueplaysFBS rank

CONN defence

CONN defencevalueplaysFBS rank
points added per play0.01929061 of 138
success rate0.38629064 of 138
explosiveness (points added on successful plays)1.25529085 of 138
rush: points added per play-0.01429054 of 138
rush: success rate0.38129054 of 138
rush: explosiveness0.87429053 of 138
pass: points added per play0.06629048 of 138
pass: success rate0.39329071 of 138
pass: explosiveness1.50229060 of 138
standard downs: success rate0.44029061 of 138
passing downs: success rate0.28329074 of 138
line yards per rush (the O-line)2.64829052 of 138
rushes stopped (by this defence) at or behind the line0.21229091 of 138
short-yardage conversion rate0.61129029 of 138
points per trip inside the 402.72029030 of 138
havoc created (TFL, forced fumbles, breakups per play)0.16929079 of 138
havoc created by the front seven0.08329045 of 138
havoc created by the secondary0.086290124 of 138
opponent average starting field position72.00029069 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs