· away
at
Final null 17 – 52 ORST
Saturday 2026-09-19 23:00 · Reser Stadium
Oregon State · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

ORST

Games4
Plays per game68.2
Drives per game12.0
SP+1.2 (65th, offence 67th, defence 56th)
Returning production58% (pass 90%, rush 144%, receiving 41%)

What each side chooses to do

OffenceORST
pass rate, all downs—65%2nd
pass rate, standard downs—55%3rd
pass rate, 1st down—57%3rd
no-huddle share—46%86th
pass rate, passing downs—87%1st
pass rate, red zone—50%19th
seconds per play (own drives)—27.396th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

ORST offence

ORST offencevalueplaysFBS rank
points added per play0.25527337 of 138
success rate0.42527387 of 138
explosiveness (points added on successful plays)1.4552736 of 138
rush: points added per play0.037273101 of 138
rush: success rate0.387273115 of 138
rush: explosiveness0.795273115 of 138
pass: points added per play0.36927339 of 138
pass: success rate0.44927363 of 138
pass: explosiveness1.75427325 of 138
standard downs: success rate0.48627376 of 138
passing downs: success rate0.30427378 of 138
line yards per rush (the O-line)3.19827359 of 138
rushes stopped at or behind the line0.1082739 of 138
short-yardage conversion rate0.77827352 of 138
points per trip inside the 404.59327333 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.13227352 of 138
havoc allowed by the front seven0.05127312 of 138
havoc allowed by the secondary0.081273126 of 138
average starting field position (yards from own goal)74.80027311 of 138

null defence

defencevalueplaysFBS rank

ORST defence

ORST defencevalueplaysFBS rank
points added per play0.09228882 of 138
success rate0.41328886 of 138
explosiveness (points added on successful plays)1.09328826 of 138
rush: points added per play0.02628869 of 138
rush: success rate0.39728863 of 138
rush: explosiveness0.76428824 of 138
pass: points added per play0.17228880 of 138
pass: success rate0.439288104 of 138
pass: explosiveness1.39628829 of 138
standard downs: success rate0.46928886 of 138
passing downs: success rate0.30228890 of 138
line yards per rush (the O-line)3.042288101 of 138
rushes stopped (by this defence) at or behind the line0.13528815 of 138
short-yardage conversion rate0.76228892 of 138
points per trip inside the 403.30828864 of 138
havoc created (TFL, forced fumbles, breakups per play)0.16728877 of 138
havoc created by the front seven0.09728866 of 138
havoc created by the secondary0.06928894 of 138
opponent average starting field position69.00028825 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs