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Final null 24 – 38 BOIS
Saturday 2026-09-19 22:00 · Albertsons Stadium
Boise State · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

BOIS

Games4
Plays per game72.5
Drives per game11.2
SP+7.6 (47th, offence 29th, defence 56th)
Returning production66% (pass 94%, rush 100%, receiving 40%)

What each side chooses to do

OffenceBOIS
pass rate, all downs—41%120th
pass rate, standard downs—31%125th
pass rate, 1st down—31%124th
no-huddle share—3%136th
pass rate, passing downs—66%56th
pass rate, red zone—40%62nd
seconds per play (own drives)—33.25th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

BOIS offence

BOIS offencevalueplaysFBS rank
points added per play0.29529023 of 138
success rate0.50029023 of 138
explosiveness (points added on successful plays)1.153290105 of 138
rush: points added per play0.24829024 of 138
rush: success rate0.51829015 of 138
rush: explosiveness0.94129077 of 138
pass: points added per play0.33529048 of 138
pass: success rate0.46129055 of 138
pass: explosiveness1.49029087 of 138
standard downs: success rate0.53829034 of 138
passing downs: success rate0.40029016 of 138
line yards per rush (the O-line)3.50429020 of 138
rushes stopped at or behind the line0.14929046 of 138
short-yardage conversion rate0.76229059 of 138
points per trip inside the 404.28629050 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.0902909 of 138
havoc allowed by the front seven0.05929021 of 138
havoc allowed by the secondary0.03129015 of 138
average starting field position (yards from own goal)75.0002907 of 138

null defence

defencevalueplaysFBS rank

BOIS defence

BOIS defencevalueplaysFBS rank
points added per play0.01921960 of 138
success rate0.35621938 of 138
explosiveness (points added on successful plays)1.663219138 of 138
rush: points added per play0.01721963 of 138
rush: success rate0.33021927 of 138
rush: explosiveness1.083219116 of 138
pass: points added per play0.11421962 of 138
pass: success rate0.38121957 of 138
pass: explosiveness2.024219137 of 138
standard downs: success rate0.41521941 of 138
passing downs: success rate0.26221950 of 138
line yards per rush (the O-line)2.46921927 of 138
rushes stopped (by this defence) at or behind the line0.284219133 of 138
short-yardage conversion rate0.800219106 of 138
points per trip inside the 402.66721926 of 138
havoc created (TFL, forced fumbles, breakups per play)0.192219112 of 138
havoc created by the front seven0.11421995 of 138
havoc created by the secondary0.078219109 of 138
opponent average starting field position69.50021928 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs