· away
at
Final null 24 – 58 CSU
Saturday 2026-09-12 19:00 · Canvas Stadium
Colorado State · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

CSU

Games4
Plays per game70.8
Drives per game12.2
SP+-7.3 (97th, offence 70th, defence 116th)
Returning production40% (pass 23%, rush -28%, receiving 58%)

What each side chooses to do

OffenceCSU
pass rate, all downs—58%11th
pass rate, standard downs—51%10th
pass rate, 1st down—49%25th
no-huddle share—80%46th
pass rate, passing downs—73%25th
pass rate, red zone—42%52nd
seconds per play (own drives)—26.2119th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

CSU offence

CSU offencevalueplaysFBS rank
points added per play0.27028333 of 138
success rate0.43828372 of 138
explosiveness (points added on successful plays)1.5122834 of 138
rush: points added per play0.28728315 of 138
rush: success rate0.42928387 of 138
rush: explosiveness1.3442832 of 138
pass: points added per play0.30928354 of 138
pass: success rate0.44928361 of 138
pass: explosiveness1.66328342 of 138
standard downs: success rate0.47228393 of 138
passing downs: success rate0.35728342 of 138
line yards per rush (the O-line)2.616283125 of 138
rushes stopped at or behind the line0.202283105 of 138
short-yardage conversion rate0.80028336 of 138
points per trip inside the 404.87528319 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.15528387 of 138
havoc allowed by the front seven0.08128353 of 138
havoc allowed by the secondary0.074283115 of 138
average starting field position (yards from own goal)68.600283101 of 138

null defence

defencevalueplaysFBS rank

CSU defence

CSU defencevalueplaysFBS rank
points added per play0.163253112 of 138
success rate0.462253124 of 138
explosiveness (points added on successful plays)1.19825356 of 138
rush: points added per play0.229253130 of 138
rush: success rate0.487253130 of 138
rush: explosiveness0.92725376 of 138
pass: points added per play0.273253103 of 138
pass: success rate0.467253117 of 138
pass: explosiveness1.664253103 of 138
standard downs: success rate0.522253127 of 138
passing downs: success rate0.31025396 of 138
line yards per rush (the O-line)3.395253129 of 138
rushes stopped (by this defence) at or behind the line0.15825329 of 138
short-yardage conversion rate0.889253131 of 138
points per trip inside the 404.037253114 of 138
havoc created (TFL, forced fumbles, breakups per play)0.18225395 of 138
havoc created by the front seven0.10725385 of 138
havoc created by the secondary0.075253102 of 138
opponent average starting field position71.50025357 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs