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Final null 20 – 53 SDSU
Saturday 2026-09-05 21:30 · Snapdragon Stadium
San Diego State · home
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The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

SDSU

Games4
Plays per game67.0
Drives per game12.2
SP+-7.8 (100th, offence 110th, defence 86th)
Returning production99% (pass 100%, rush 100%, receiving 97%)

What each side chooses to do

OffenceSDSU
pass rate, all downs—45%96th
pass rate, standard downs—36%112th
pass rate, 1st down—44%62nd
no-huddle share—94%16th
pass rate, passing downs—62%80th
pass rate, red zone—42%51st
seconds per play (own drives)—26.1121st

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

SDSU offence

SDSU offencevalueplaysFBS rank
points added per play-0.085268133 of 138
success rate0.347268130 of 138
explosiveness (points added on successful plays)1.143268111 of 138
rush: points added per play-0.034268122 of 138
rush: success rate0.350268130 of 138
rush: explosiveness0.86626896 of 138
pass: points added per play-0.109268135 of 138
pass: success rate0.353268127 of 138
pass: explosiveness1.53526873 of 138
standard downs: success rate0.393268132 of 138
passing downs: success rate0.263268108 of 138
line yards per rush (the O-line)2.94026894 of 138
rushes stopped at or behind the line0.203268107 of 138
short-yardage conversion rate0.545268131 of 138
points per trip inside the 403.43526897 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.172268113 of 138
havoc allowed by the front seven0.101268100 of 138
havoc allowed by the secondary0.071268113 of 138
average starting field position (yards from own goal)72.90026832 of 138

null defence

defencevalueplaysFBS rank

SDSU defence

SDSU defencevalueplaysFBS rank
points added per play0.09729484 of 138
success rate0.442294107 of 138
explosiveness (points added on successful plays)1.04929416 of 138
rush: points added per play-0.00629456 of 138
rush: success rate0.463294119 of 138
rush: explosiveness0.67729413 of 138
pass: points added per play0.24729496 of 138
pass: success rate0.42929499 of 138
pass: explosiveness1.54229467 of 138
standard downs: success rate0.495294106 of 138
passing downs: success rate0.30529492 of 138
line yards per rush (the O-line)3.393294128 of 138
rushes stopped (by this defence) at or behind the line0.1112945 of 138
short-yardage conversion rate0.850294122 of 138
points per trip inside the 403.40029471 of 138
havoc created (TFL, forced fumbles, breakups per play)0.0992941 of 138
havoc created by the front seven0.0582944 of 138
havoc created by the secondary0.04129420 of 138
opponent average starting field position66.9002948 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs