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Final null 0 – 84 ORE
Friday 2026-09-18 22:30 · Autzen Stadium
Oregon · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

ORE

Games4
Plays per game72.2
Drives per game12.2
SP+21.6 (8th, offence 5th, defence 25th)
Returning production75% (pass 95%, rush 68%, receiving 64%)

What each side chooses to do

OffenceORE
pass rate, all downs—54%25th
pass rate, standard downs—45%42nd
no-huddle share—38%91st
pass rate, 1st down—46%45th
pass rate, passing downs—76%15th
pass rate, red zone—38%69th
seconds per play (own drives)—26.8104th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

ORE offence

ORE offencevalueplaysFBS rank
points added per play0.32828914 of 138
success rate0.47828941 of 138
explosiveness (points added on successful plays)1.41428916 of 138
rush: points added per play0.22528933 of 138
rush: success rate0.47328947 of 138
rush: explosiveness1.00128956 of 138
pass: points added per play0.41428928 of 138
pass: success rate0.48028943 of 138
pass: explosiveness1.77728922 of 138
standard downs: success rate0.51528948 of 138
passing downs: success rate0.38828922 of 138
line yards per rush (the O-line)3.36028932 of 138
rushes stopped at or behind the line0.12228919 of 138
short-yardage conversion rate0.81028932 of 138
points per trip inside the 405.02928915 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.10728921 of 138
havoc allowed by the front seven0.06928930 of 138
havoc allowed by the secondary0.03828926 of 138
average starting field position (yards from own goal)68.200289108 of 138

null defence

defencevalueplaysFBS rank

ORE defence

ORE defencevalueplaysFBS rank
points added per play-0.00326849 of 138
success rate0.37326857 of 138
explosiveness (points added on successful plays)1.23926877 of 138
rush: points added per play0.04126875 of 138
rush: success rate0.37826853 of 138
rush: explosiveness0.90126867 of 138
pass: points added per play0.03626839 of 138
pass: success rate0.37926854 of 138
pass: explosiveness1.54026866 of 138
standard downs: success rate0.41026836 of 138
passing downs: success rate0.29426884 of 138
line yards per rush (the O-line)2.68526855 of 138
rushes stopped (by this defence) at or behind the line0.18526854 of 138
short-yardage conversion rate0.75026885 of 138
points per trip inside the 403.33326867 of 138
havoc created (TFL, forced fumbles, breakups per play)0.15726860 of 138
havoc created by the front seven0.0492681 of 138
havoc created by the secondary0.108268136 of 138
opponent average starting field position72.10026870 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs