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Final null 9 – 36 WIS
Saturday 2026-09-12 19:15 · Camp Randall Stadium
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The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

WIS

Games4
Plays per game61.5
Drives per game10.5
SP+6.9 (51st, offence 84th, defence 19th)
Returning production31% (pass -500%, rush 32%, receiving 34%)

What each side chooses to do

OffenceWIS
pass rate, all downs—53%36th
pass rate, standard downs—48%22nd
pass rate, 1st down—49%32nd
no-huddle share—7%128th
pass rate, passing downs—62%75th
pass rate, red zone—36%81st
seconds per play (own drives)—31.023rd

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

WIS offence

WIS offencevalueplaysFBS rank
points added per play0.14224675 of 138
success rate0.42324689 of 138
explosiveness (points added on successful plays)1.39124619 of 138
rush: points added per play0.18324644 of 138
rush: success rate0.368246122 of 138
rush: explosiveness1.2412466 of 138
pass: points added per play0.17624688 of 138
pass: success rate0.48824636 of 138
pass: explosiveness1.50724681 of 138
standard downs: success rate0.48224682 of 138
passing downs: success rate0.30024685 of 138
line yards per rush (the O-line)2.94824692 of 138
rushes stopped at or behind the line0.15424655 of 138
short-yardage conversion rate0.562246127 of 138
points per trip inside the 403.333246106 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.16324699 of 138
havoc allowed by the front seven0.08124655 of 138
havoc allowed by the secondary0.081246127 of 138
average starting field position (yards from own goal)69.10024698 of 138

null defence

defencevalueplaysFBS rank

WIS defence

WIS defencevalueplaysFBS rank
points added per play-0.05125930 of 138
success rate0.34025922 of 138
explosiveness (points added on successful plays)1.04225913 of 138
rush: points added per play0.07825988 of 138
rush: success rate0.33825930 of 138
rush: explosiveness0.87225951 of 138
pass: points added per play-0.03025924 of 138
pass: success rate0.37225946 of 138
pass: explosiveness1.1872593 of 138
standard downs: success rate0.42825953 of 138
passing downs: success rate0.1632592 of 138
line yards per rush (the O-line)2.92825985 of 138
rushes stopped (by this defence) at or behind the line0.1052591 of 138
short-yardage conversion rate0.72225972 of 138
points per trip inside the 403.47425975 of 138
havoc created (TFL, forced fumbles, breakups per play)0.16225973 of 138
havoc created by the front seven0.07725934 of 138
havoc created by the secondary0.085259123 of 138
opponent average starting field position74.700259116 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs