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Final null 0 – 62 MD
Saturday 2026-09-05 20:00 · SECU Stadium
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The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

MD

Games4
Plays per game73.5
Drives per game12.5
SP+3.9 (55th, offence 56th, defence 54th)
Returning production54% (pass 87%, rush 142%, receiving 26%)

What each side chooses to do

OffenceMD
pass rate, all downs—58%10th
pass rate, standard downs—54%5th
pass rate, 1st down—55%7th
no-huddle share—72%58th
pass rate, passing downs—68%45th
pass rate, red zone—40%60th
seconds per play (own drives)—26.4114th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

MD offence

MD offencevalueplaysFBS rank
points added per play0.13229479 of 138
success rate0.45229457 of 138
explosiveness (points added on successful plays)1.23929463 of 138
rush: points added per play0.13829467 of 138
rush: success rate0.43529484 of 138
rush: explosiveness1.04229440 of 138
pass: points added per play0.12929499 of 138
pass: success rate0.46129456 of 138
pass: explosiveness1.400294115 of 138
standard downs: success rate0.50729453 of 138
passing downs: success rate0.30929473 of 138
line yards per rush (the O-line)2.88229499 of 138
rushes stopped at or behind the line0.234294126 of 138
short-yardage conversion rate0.71429489 of 138
points per trip inside the 403.43329498 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.14329471 of 138
havoc allowed by the front seven0.08529464 of 138
havoc allowed by the secondary0.05829478 of 138
average starting field position (yards from own goal)70.20029475 of 138

null defence

defencevalueplaysFBS rank

MD defence

MD defencevalueplaysFBS rank
points added per play0.02924567 of 138
success rate0.38024560 of 138
explosiveness (points added on successful plays)1.22124567 of 138
rush: points added per play-0.05124539 of 138
rush: success rate0.36724546 of 138
rush: explosiveness0.87824556 of 138
pass: points added per play0.16924578 of 138
pass: success rate0.41824588 of 138
pass: explosiveness1.57224579 of 138
standard downs: success rate0.41624543 of 138
passing downs: success rate0.319245106 of 138
line yards per rush (the O-line)2.33424518 of 138
rushes stopped (by this defence) at or behind the line0.227245108 of 138
short-yardage conversion rate0.70624563 of 138
points per trip inside the 404.150245117 of 138
havoc created (TFL, forced fumbles, breakups per play)0.15924565 of 138
havoc created by the front seven0.11424597 of 138
havoc created by the secondary0.04524531 of 138
opponent average starting field position70.30024537 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs