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Saturday 2026-11-07 · time TBA · Allegacy Federal Credit Union Stadium
Wake Forest · home
GameNewsMismatchesTeamPersonnelBetting

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

WAKE

Games4
Plays per game65.8
Drives per game10.8
SP+3.7 (57th, offence 50th, defence 63rd)
Returning production14% (pass 23%, rush 5%, receiving 13%)

What each side chooses to do

OffenceWAKE
pass rate, all downs—53%35th
pass rate, standard downs—43%55th
pass rate, 1st down—46%47th
no-huddle share—66%66th
pass rate, passing downs—74%21st
pass rate, red zone—34%89th
seconds per play (own drives)—27.888th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

WAKE offence

WAKE offencevalueplaysFBS rank
points added per play0.28026331 of 138
success rate0.45226358 of 138
explosiveness (points added on successful plays)1.30526336 of 138
rush: points added per play0.13926366 of 138
rush: success rate0.46326358 of 138
rush: explosiveness0.851263103 of 138
pass: points added per play0.40026329 of 138
pass: success rate0.43326374 of 138
pass: explosiveness1.75226326 of 138
standard downs: success rate0.48326381 of 138
passing downs: success rate0.38626323 of 138
line yards per rush (the O-line)3.13826366 of 138
rushes stopped at or behind the line0.14626343 of 138
short-yardage conversion rate0.550263129 of 138
points per trip inside the 403.73126379 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.12526341 of 138
havoc allowed by the front seven0.08726370 of 138
havoc allowed by the secondary0.03826329 of 138
average starting field position (yards from own goal)72.00026346 of 138

null defence

defencevalueplaysFBS rank

WAKE defence

WAKE defencevalueplaysFBS rank
points added per play0.160297110 of 138
success rate0.468297127 of 138
explosiveness (points added on successful plays)1.05429717 of 138
rush: points added per play0.04929777 of 138
rush: success rate0.41229778 of 138
rush: explosiveness0.87129749 of 138
pass: points added per play0.25229798 of 138
pass: success rate0.519297136 of 138
pass: explosiveness1.0982972 of 138
standard downs: success rate0.511297122 of 138
passing downs: success rate0.346297119 of 138
line yards per rush (the O-line)2.86529770 of 138
rushes stopped (by this defence) at or behind the line0.21329793 of 138
short-yardage conversion rate0.70029760 of 138
points per trip inside the 403.38529768 of 138
havoc created (TFL, forced fumbles, breakups per play)0.12829722 of 138
havoc created by the front seven0.09429760 of 138
havoc created by the secondary0.0342978 of 138
opponent average starting field position74.500297112 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs