Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). MIA wins about 99% of the time at a number like ours.
CMU
Games
4
Plays per game
57.0
Drives per game
10.2
SP+
-18.7 (129th, offence 136th, defence 100th)
Returning production
54% (pass 9%, rush 123%, receiving 65%)
MIA
Games
4
Plays per game
70.0
Drives per game
12.0
SP+
25.7 (5th, offence 8th, defence 8th)
Returning production
37% (pass 6%, rush 91%, receiving 45%)
What each side chooses to do
Offence
CMU
MIA
pass rate, all downs
35%133rd
49%64th
pass rate, standard downs
25%133rd
42%65th
pass rate, 1st down
32%121st
43%66th
no-huddle share
2%137th
31%100th
pass rate, passing downs
56%107th
70%37th
pass rate, red zone
20%129th
40%59th
seconds per play (own drives)
32.69th
29.949th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
CMU offence
CMU offence
value
plays
FBS rank
points added per play
0.000
228
123 of 138
success rate
0.351
228
129 of 138
explosiveness (points added on successful plays)
1.196
228
87 of 138
rush: points added per play
0.135
228
68 of 138
rush: success rate
0.401
228
102 of 138
rush: explosiveness
1.107
228
22 of 138
pass: points added per play
-0.180
228
137 of 138
pass: success rate
0.263
228
138 of 138
pass: explosiveness
1.423
228
107 of 138
standard downs: success rate
0.395
228
131 of 138
passing downs: success rate
0.254
228
112 of 138
line yards per rush (the O-line)
3.181
228
63 of 138
rushes stopped at or behind the line
0.129
228
22 of 138
short-yardage conversion rate
0.826
228
25 of 138
points per trip inside the 40
3.000
228
119 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.162
228
94 of 138
havoc allowed by the front seven
0.096
228
87 of 138
havoc allowed by the secondary
0.066
228
99 of 138
average starting field position (yards from own goal)
71.400
228
51 of 138
MIA offence
MIA offence
value
plays
FBS rank
points added per play
0.442
280
2 of 138
success rate
0.571
280
3 of 138
explosiveness (points added on successful plays)
1.278
280
50 of 138
rush: points added per play
0.123
280
72 of 138
rush: success rate
0.511
280
21 of 138
rush: explosiveness
0.982
280
63 of 138
pass: points added per play
0.839
280
1 of 138
pass: success rate
0.654
280
1 of 138
pass: explosiveness
1.489
280
88 of 138
standard downs: success rate
0.630
280
2 of 138
passing downs: success rate
0.375
280
29 of 138
line yards per rush (the O-line)
3.887
280
4 of 138
rushes stopped at or behind the line
0.121
280
15 of 138
short-yardage conversion rate
0.812
280
31 of 138
points per trip inside the 40
5.057
280
14 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.068
280
4 of 138
havoc allowed by the front seven
0.046
280
9 of 138
havoc allowed by the secondary
0.021
280
3 of 138
average starting field position (yards from own goal)
70.000
280
79 of 138
CMU defence
CMU defence
value
plays
FBS rank
points added per play
0.166
264
114 of 138
success rate
0.473
264
132 of 138
explosiveness (points added on successful plays)
1.118
264
29 of 138
rush: points added per play
0.118
264
104 of 138
rush: success rate
0.496
264
133 of 138
rush: explosiveness
0.862
264
43 of 138
pass: points added per play
0.153
264
75 of 138
pass: success rate
0.434
264
102 of 138
pass: explosiveness
1.329
264
17 of 138
standard downs: success rate
0.522
264
126 of 138
passing downs: success rate
0.366
264
126 of 138
line yards per rush (the O-line)
3.534
264
137 of 138
rushes stopped (by this defence) at or behind the line
0.135
264
14 of 138
short-yardage conversion rate
0.933
264
136 of 138
points per trip inside the 40
3.393
264
70 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.144
264
42 of 138
havoc created by the front seven
0.068
264
14 of 138
havoc created by the secondary
0.076
264
107 of 138
opponent average starting field position
68.300
264
19 of 138
MIA defence
MIA defence
value
plays
FBS rank
points added per play
-0.049
228
31 of 138
success rate
0.325
228
14 of 138
explosiveness (points added on successful plays)
1.149
228
42 of 138
rush: points added per play
-0.158
228
14 of 138
rush: success rate
0.257
228
1 of 138
rush: explosiveness
0.719
228
16 of 138
pass: points added per play
0.024
228
35 of 138
pass: success rate
0.362
228
35 of 138
pass: explosiveness
1.303
228
14 of 138
standard downs: success rate
0.379
228
17 of 138
passing downs: success rate
0.229
228
28 of 138
line yards per rush (the O-line)
2.153
228
7 of 138
rushes stopped (by this defence) at or behind the line
0.270
228
130 of 138
short-yardage conversion rate
0.571
228
16 of 138
points per trip inside the 40
2.308
228
15 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.162
228
71 of 138
havoc created by the front seven
0.096
228
64 of 138
havoc created by the secondary
0.066
228
87 of 138
opponent average starting field position
76.000
228
129 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs