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at
Final null 11 – 44 GT
Saturday 2026-09-19 12:00 · Bobby Dodd Stadium
Georgia Tech · home
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The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

GT

Games4
Plays per game65.0
Drives per game10.5
SP+-0.1 (69th, offence 66th, defence 76th)
Returning production13% (pass 0%, rush 35%, receiving 11%)

What each side chooses to do

OffenceGT
pass rate, all downs—53%34th
pass rate, standard downs—44%47th
pass rate, 1st down—42%78th
no-huddle share—33%98th
pass rate, passing downs—71%33rd
pass rate, red zone—48%26th
seconds per play (own drives)—28.875th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

GT offence

GT offencevalueplaysFBS rank
points added per play0.14126076 of 138
success rate0.44226068 of 138
explosiveness (points added on successful plays)1.22126071 of 138
rush: points added per play0.11226073 of 138
rush: success rate0.45226067 of 138
rush: explosiveness0.88526087 of 138
pass: points added per play0.19126084 of 138
pass: success rate0.44326068 of 138
pass: explosiveness1.51326078 of 138
standard downs: success rate0.50026060 of 138
passing downs: success rate0.31226071 of 138
line yards per rush (the O-line)3.07426076 of 138
rushes stopped at or behind the line0.202260106 of 138
short-yardage conversion rate0.70626093 of 138
points per trip inside the 403.393260101 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.16226095 of 138
havoc allowed by the front seven0.104260105 of 138
havoc allowed by the secondary0.05826077 of 138
average starting field position (yards from own goal)70.60026066 of 138

null defence

defencevalueplaysFBS rank

GT defence

GT defencevalueplaysFBS rank
points added per play0.155281105 of 138
success rate0.41328185 of 138
explosiveness (points added on successful plays)1.26728187 of 138
rush: points added per play0.08228191 of 138
rush: success rate0.447281107 of 138
rush: explosiveness0.86528145 of 138
pass: points added per play0.343281121 of 138
pass: success rate0.36628141 of 138
pass: explosiveness2.089281138 of 138
standard downs: success rate0.44728168 of 138
passing downs: success rate0.341281115 of 138
line yards per rush (the O-line)2.90628180 of 138
rushes stopped (by this defence) at or behind the line0.17128138 of 138
short-yardage conversion rate0.68428154 of 138
points per trip inside the 403.65428191 of 138
havoc created (TFL, forced fumbles, breakups per play)0.16028168 of 138
havoc created by the front seven0.121281110 of 138
havoc created by the secondary0.03928115 of 138
opponent average starting field position70.40028140 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs