· away
at
Final null 3 – 35 UNC
Saturday 2026-09-12 12:00 · Kenan Stadium
North Carolina · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

UNC

Games3
Plays per game60.7
Drives per game10.0
SP+3.0 (60th, offence 88th, defence 34th)
Returning production28% (pass 10%, rush 54%, receiving 33%)

What each side chooses to do

OffenceUNC
pass rate, all downs—51%46th
pass rate, standard downs—46%36th
pass rate, 1st down—48%35th
pass rate, red zone—44%41st
no-huddle share—16%115th
pass rate, passing downs—62%79th
seconds per play (own drives)—30.338th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

UNC offence

UNC offencevalueplaysFBS rank
points added per play0.11818286 of 138
success rate0.48418235 of 138
explosiveness (points added on successful plays)1.038182134 of 138
rush: points added per play0.12418271 of 138
rush: success rate0.53418210 of 138
rush: explosiveness0.706182130 of 138
pass: points added per play0.14818294 of 138
pass: success rate0.42218284 of 138
pass: explosiveness1.45218299 of 138
standard downs: success rate0.53218238 of 138
passing downs: success rate0.37518230 of 138
line yards per rush (the O-line)3.8721825 of 138
rushes stopped at or behind the line0.12518220 of 138
short-yardage conversion rate0.77818251 of 138
points per trip inside the 404.00018265 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.13218251 of 138
havoc allowed by the front seven0.08218256 of 138
havoc allowed by the secondary0.04918262 of 138
average starting field position (yards from own goal)70.00018280 of 138

null defence

defencevalueplaysFBS rank

UNC defence

UNC defencevalueplaysFBS rank
points added per play-0.01920641 of 138
success rate0.39320669 of 138
explosiveness (points added on successful plays)1.0242068 of 138
rush: points added per play0.05820680 of 138
rush: success rate0.42920690 of 138
rush: explosiveness0.82720632 of 138
pass: points added per play0.02720637 of 138
pass: success rate0.37620649 of 138
pass: explosiveness1.2422066 of 138
standard downs: success rate0.47120687 of 138
passing downs: success rate0.22720625 of 138
line yards per rush (the O-line)2.94020688 of 138
rushes stopped (by this defence) at or behind the line0.1222067 of 138
short-yardage conversion rate0.875206129 of 138
points per trip inside the 402.68820629 of 138
havoc created (TFL, forced fumbles, breakups per play)0.14120640 of 138
havoc created by the front seven0.09720665 of 138
havoc created by the secondary0.04420628 of 138
opponent average starting field position70.30020638 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs