· away
at
Final null 7 – 77 MIA
Thursday 2026-09-10 20:00 · Hard Rock Stadium
Miami · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

MIA

Games4
Plays per game70.0
Drives per game12.0
SP+25.7 (5th, offence 8th, defence 8th)
Returning production37% (pass 6%, rush 91%, receiving 45%)

What each side chooses to do

OffenceMIA
pass rate, all downs—49%64th
pass rate, standard downs—42%65th
pass rate, 1st down—43%66th
no-huddle share—31%100th
pass rate, passing downs—70%37th
pass rate, red zone—40%59th
seconds per play (own drives)—29.949th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

MIA offence

MIA offencevalueplaysFBS rank
points added per play0.4422802 of 138
success rate0.5712803 of 138
explosiveness (points added on successful plays)1.27828050 of 138
rush: points added per play0.12328072 of 138
rush: success rate0.51128021 of 138
rush: explosiveness0.98228063 of 138
pass: points added per play0.8392801 of 138
pass: success rate0.6542801 of 138
pass: explosiveness1.48928088 of 138
standard downs: success rate0.6302802 of 138
passing downs: success rate0.37528029 of 138
line yards per rush (the O-line)3.8872804 of 138
rushes stopped at or behind the line0.12128015 of 138
short-yardage conversion rate0.81228031 of 138
points per trip inside the 405.05728014 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.0682804 of 138
havoc allowed by the front seven0.0462809 of 138
havoc allowed by the secondary0.0212803 of 138
average starting field position (yards from own goal)70.00028079 of 138

null defence

defencevalueplaysFBS rank

MIA defence

MIA defencevalueplaysFBS rank
points added per play-0.04922831 of 138
success rate0.32522814 of 138
explosiveness (points added on successful plays)1.14922842 of 138
rush: points added per play-0.15822814 of 138
rush: success rate0.2572281 of 138
rush: explosiveness0.71922816 of 138
pass: points added per play0.02422835 of 138
pass: success rate0.36222835 of 138
pass: explosiveness1.30322814 of 138
standard downs: success rate0.37922817 of 138
passing downs: success rate0.22922828 of 138
line yards per rush (the O-line)2.1532287 of 138
rushes stopped (by this defence) at or behind the line0.270228130 of 138
short-yardage conversion rate0.57122816 of 138
points per trip inside the 402.30822815 of 138
havoc created (TFL, forced fumbles, breakups per play)0.16222871 of 138
havoc created by the front seven0.09622864 of 138
havoc created by the secondary0.06622887 of 138
opponent average starting field position76.000228129 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs