· away
at
Final null 7 – 52 WVU
Saturday 2026-09-12 13:00 · Milan Puskar Stadium
West Virginia · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

WVU

Games4
Plays per game74.0
Drives per game12.5
SP+1.4 (64th, offence 43rd, defence 92nd)
Returning production14% (pass 62%, rush -4%, receiving 9%)

What each side chooses to do

OffenceWVU
pass rate, all downs—24%135th
pass rate, standard downs—15%136th
pass rate, 1st down—11%137th
no-huddle share—99%2nd
pass rate, red zone—11%136th
pass rate, passing downs—51%125th
seconds per play (own drives)—24.7129th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

WVU offence

WVU offencevalueplaysFBS rank
points added per play0.18429662 of 138
success rate0.44929660 of 138
explosiveness (points added on successful plays)1.20529683 of 138
rush: points added per play0.15229658 of 138
rush: success rate0.46829652 of 138
rush: explosiveness0.93629678 of 138
pass: points added per play0.30729655 of 138
pass: success rate0.40029699 of 138
pass: explosiveness2.2262961 of 138
standard downs: success rate0.49129673 of 138
passing downs: success rate0.32929660 of 138
line yards per rush (the O-line)3.24729650 of 138
rushes stopped at or behind the line0.13529633 of 138
short-yardage conversion rate0.72029688 of 138
points per trip inside the 404.03429664 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.11129626 of 138
havoc allowed by the front seven0.07829649 of 138
havoc allowed by the secondary0.03429620 of 138
average starting field position (yards from own goal)70.60029668 of 138

null defence

defencevalueplaysFBS rank

WVU defence

WVU defencevalueplaysFBS rank
points added per play0.12428096 of 138
success rate0.443280108 of 138
explosiveness (points added on successful plays)1.18128051 of 138
rush: points added per play-0.02528046 of 138
rush: success rate0.39128061 of 138
rush: explosiveness0.84128037 of 138
pass: points added per play0.336280117 of 138
pass: success rate0.511280134 of 138
pass: explosiveness1.44228044 of 138
standard downs: success rate0.520280125 of 138
passing downs: success rate0.26228052 of 138
line yards per rush (the O-line)2.90228078 of 138
rushes stopped (by this defence) at or behind the line0.20328081 of 138
short-yardage conversion rate0.70628066 of 138
points per trip inside the 403.26928063 of 138
havoc created (TFL, forced fumbles, breakups per play)0.15428055 of 138
havoc created by the front seven0.11428098 of 138
havoc created by the secondary0.03928016 of 138
opponent average starting field position72.70028088 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs