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Final null 7 – 63 TCU
Saturday 2026-09-12 20:00 · Amon G. Carter Stadium
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The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

TCU

Games4
Plays per game69.8
Drives per game11.2
SP+8.2 (42nd, offence 58th, defence 28th)
Returning production22% (pass 11%, rush 31%, receiving 29%)

What each side chooses to do

OffenceTCU
pass rate, all downs—52%41st
pass rate, standard downs—47%33rd
pass rate, 1st down—46%43rd
no-huddle share—97%10th
pass rate, red zone—34%88th
pass rate, passing downs—63%72nd
seconds per play (own drives)—30.924th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

TCU offence

TCU offencevalueplaysFBS rank
points added per play0.17427964 of 138
success rate0.46227951 of 138
explosiveness (points added on successful plays)1.24027962 of 138
rush: points added per play0.030279104 of 138
rush: success rate0.47027951 of 138
rush: explosiveness0.771279120 of 138
pass: points added per play0.31927953 of 138
pass: success rate0.46427952 of 138
pass: explosiveness1.66427941 of 138
standard downs: success rate0.5732799 of 138
passing downs: success rate0.218279130 of 138
line yards per rush (the O-line)3.03027984 of 138
rushes stopped at or behind the line0.16427963 of 138
short-yardage conversion rate0.84227919 of 138
points per trip inside the 403.43327999 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.13327959 of 138
havoc allowed by the front seven0.104279106 of 138
havoc allowed by the secondary0.02927912 of 138
average starting field position (yards from own goal)67.500279113 of 138

null defence

defencevalueplaysFBS rank

TCU defence

TCU defencevalueplaysFBS rank
points added per play-0.12122314 of 138
success rate0.36822347 of 138
explosiveness (points added on successful plays)0.9252231 of 138
rush: points added per play-0.2862233 of 138
rush: success rate0.31622317 of 138
rush: explosiveness0.4612234 of 138
pass: points added per play0.07222354 of 138
pass: success rate0.41722385 of 138
pass: explosiveness1.35922321 of 138
standard downs: success rate0.40822335 of 138
passing downs: success rate0.28222372 of 138
line yards per rush (the O-line)2.54422335 of 138
rushes stopped (by this defence) at or behind the line0.21122390 of 138
short-yardage conversion rate0.56222315 of 138
points per trip inside the 403.00022349 of 138
havoc created (TFL, forced fumbles, breakups per play)0.17922394 of 138
havoc created by the front seven0.117223105 of 138
havoc created by the secondary0.06322377 of 138
opponent average starting field position72.60022384 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs