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Final null 10 – 62 CIN
Saturday 2026-09-12 19:00 · Nippert Stadium
Cincinnati · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

CIN

Games4
Plays per game67.5
Drives per game11.8
SP+9.2 (38th, offence 23rd, defence 63rd)
Returning production8% (pass 4%, rush 4%, receiving 15%)

What each side chooses to do

OffenceCIN
pass rate, all downs—40%122nd
pass rate, standard downs—37%104th
pass rate, 1st down—40%90th
no-huddle share—68%63rd
pass rate, passing downs—47%131st
pass rate, red zone—30%107th
seconds per play (own drives)—28.380th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

CIN offence

CIN offencevalueplaysFBS rank
points added per play0.36327011 of 138
success rate0.49627027 of 138
explosiveness (points added on successful plays)1.30527035 of 138
rush: points added per play0.3612704 of 138
rush: success rate0.49727026 of 138
rush: explosiveness1.2242708 of 138
pass: points added per play0.38527034 of 138
pass: success rate0.50927026 of 138
pass: explosiveness1.432270105 of 138
standard downs: success rate0.56027017 of 138
passing downs: success rate0.33827053 of 138
line yards per rush (the O-line)3.67727011 of 138
rushes stopped at or behind the line0.13227026 of 138
short-yardage conversion rate0.83327022 of 138
points per trip inside the 405.2002708 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.10727020 of 138
havoc allowed by the front seven0.09627088 of 138
havoc allowed by the secondary0.0112702 of 138
average starting field position (yards from own goal)69.20027095 of 138

null defence

defencevalueplaysFBS rank

CIN defence

CIN defencevalueplaysFBS rank
points added per play0.10227088 of 138
success rate0.41527087 of 138
explosiveness (points added on successful plays)1.20527060 of 138
rush: points added per play0.113270102 of 138
rush: success rate0.482270129 of 138
rush: explosiveness0.82827033 of 138
pass: points added per play0.22027093 of 138
pass: success rate0.37827051 of 138
pass: explosiveness1.56527075 of 138
standard downs: success rate0.46227080 of 138
passing downs: success rate0.318270105 of 138
line yards per rush (the O-line)3.217270115 of 138
rushes stopped (by this defence) at or behind the line0.17927044 of 138
short-yardage conversion rate0.66727045 of 138
points per trip inside the 403.947270108 of 138
havoc created (TFL, forced fumbles, breakups per play)0.16327074 of 138
havoc created by the front seven0.10727084 of 138
havoc created by the secondary0.05627054 of 138
opponent average starting field position75.500270126 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs