· away
at
Final null 21 – 52 COLO
Saturday 2026-09-12 15:30 · Folsom Field
Colorado · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

COLO

Games4
Plays per game73.5
Drives per game12.8
SP+-3.3 (82nd, offence 99th, defence 59th)
Returning production14% (pass -26%, rush -37%, receiving 39%)

What each side chooses to do

OffenceCOLO
pass rate, all downs—50%55th
pass rate, passing downs—56%106th
no-huddle share—98%5th
pass rate, standard downs—47%30th
pass rate, 1st down—53%11th
pass rate, red zone—32%98th
seconds per play (own drives)—24.9128th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

COLO offence

COLO offencevalueplaysFBS rank
points added per play0.059294104 of 138
success rate0.398294110 of 138
explosiveness (points added on successful plays)1.20229485 of 138
rush: points added per play-0.019294119 of 138
rush: success rate0.404294101 of 138
rush: explosiveness0.852294100 of 138
pass: points added per play0.113294106 of 138
pass: success rate0.386294104 of 138
pass: explosiveness1.60629454 of 138
standard downs: success rate0.439294119 of 138
passing downs: success rate0.31229470 of 138
line yards per rush (the O-line)3.13329468 of 138
rushes stopped at or behind the line0.14429441 of 138
short-yardage conversion rate0.619294117 of 138
points per trip inside the 402.217294134 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.184294126 of 138
havoc allowed by the front seven0.122294127 of 138
havoc allowed by the secondary0.06129485 of 138
average starting field position (yards from own goal)74.10029414 of 138

null defence

defencevalueplaysFBS rank

COLO defence

COLO defencevalueplaysFBS rank
points added per play0.00728354 of 138
success rate0.38228361 of 138
explosiveness (points added on successful plays)1.20728362 of 138
rush: points added per play-0.13528320 of 138
rush: success rate0.41028375 of 138
rush: explosiveness0.67528312 of 138
pass: points added per play0.22528394 of 138
pass: success rate0.36528339 of 138
pass: explosiveness1.830283127 of 138
standard downs: success rate0.41528342 of 138
passing downs: success rate0.320283107 of 138
line yards per rush (the O-line)2.37028323 of 138
rushes stopped (by this defence) at or behind the line0.317283136 of 138
short-yardage conversion rate0.64728339 of 138
points per trip inside the 402.93528344 of 138
havoc created (TFL, forced fumbles, breakups per play)0.201283118 of 138
havoc created by the front seven0.138283123 of 138
havoc created by the secondary0.06428378 of 138
opponent average starting field position67.4002839 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs