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Final null 7 – 35 ARIZ
Saturday 2026-09-05 21:30 · Arizona Stadium
Arizona · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

ARIZ

Games4
Plays per game70.0
Drives per game11.5
SP+10.7 (33rd, offence 32nd, defence 38th)
Returning production65% (pass 120%, rush 60%, receiving 44%)

What each side chooses to do

OffenceARIZ
pass rate, all downs—56%16th
pass rate, standard downs—51%8th
pass rate, 1st down—53%14th
no-huddle share—34%97th
pass rate, passing downs—68%47th
pass rate, red zone—60%5th
seconds per play (own drives)—29.558th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

ARIZ offence

ARIZ offencevalueplaysFBS rank
points added per play0.21328056 of 138
success rate0.50028022 of 138
explosiveness (points added on successful plays)1.151280106 of 138
rush: points added per play0.14728062 of 138
rush: success rate0.52128014 of 138
rush: explosiveness0.696280132 of 138
pass: points added per play0.28128061 of 138
pass: success rate0.49328033 of 138
pass: explosiveness1.51028080 of 138
standard downs: success rate0.53628035 of 138
passing downs: success rate0.41928011 of 138
line yards per rush (the O-line)3.53428017 of 138
rushes stopped at or behind the line0.11828012 of 138
short-yardage conversion rate0.85028014 of 138
points per trip inside the 404.32128046 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.11428030 of 138
havoc allowed by the front seven0.07528044 of 138
havoc allowed by the secondary0.03928030 of 138
average starting field position (yards from own goal)71.20028056 of 138

null defence

defencevalueplaysFBS rank

ARIZ defence

ARIZ defencevalueplaysFBS rank
points added per play0.00225050 of 138
success rate0.35225031 of 138
explosiveness (points added on successful plays)1.415250127 of 138
rush: points added per play0.01825065 of 138
rush: success rate0.34725033 of 138
rush: explosiveness1.072250110 of 138
pass: points added per play0.05325046 of 138
pass: success rate0.35625030 of 138
pass: explosiveness1.60125091 of 138
standard downs: success rate0.40325032 of 138
passing downs: success rate0.27725064 of 138
line yards per rush (the O-line)2.58925042 of 138
rushes stopped (by this defence) at or behind the line0.253250125 of 138
short-yardage conversion rate1.000250137 of 138
points per trip inside the 402.82425035 of 138
havoc created (TFL, forced fumbles, breakups per play)0.16825078 of 138
havoc created by the front seven0.10825088 of 138
havoc created by the secondary0.06025064 of 138
opponent average starting field position74.000250107 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs