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Final null 3 – 71 KSU
Saturday 2026-09-05 19:00 · Bill Snyder Family Stadium
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The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

KSU

Games4
Plays per game74.0
Drives per game11.2
SP+14.0 (23rd, offence 21st, defence 34th)
Returning production71% (pass 100%, rush 61%, receiving 57%)

What each side chooses to do

OffenceKSU
pass rate, all downs—48%67th
pass rate, standard downs—42%63rd
pass rate, 1st down—44%60th
no-huddle share—76%51st
pass rate, passing downs—63%74th
pass rate, red zone—43%47th
seconds per play (own drives)—29.168th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

KSU offence

KSU offencevalueplaysFBS rank
points added per play0.30729618 of 138
success rate0.51429615 of 138
explosiveness (points added on successful plays)1.21529674 of 138
rush: points added per play0.32029611 of 138
rush: success rate0.5602966 of 138
rush: explosiveness1.01629652 of 138
pass: points added per play0.30529656 of 138
pass: success rate0.47129650 of 138
pass: explosiveness1.48429689 of 138
standard downs: success rate0.54929628 of 138
passing downs: success rate0.4332967 of 138
line yards per rush (the O-line)3.39829629 of 138
rushes stopped at or behind the line0.13329630 of 138
short-yardage conversion rate0.76229660 of 138
points per trip inside the 404.96329617 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.0842965 of 138
havoc allowed by the front seven0.05729617 of 138
havoc allowed by the secondary0.0272968 of 138
average starting field position (yards from own goal)70.10029676 of 138

null defence

defencevalueplaysFBS rank

KSU defence

KSU defencevalueplaysFBS rank
points added per play-0.03922333 of 138
success rate0.3052237 of 138
explosiveness (points added on successful plays)1.495223135 of 138
rush: points added per play0.07122385 of 138
rush: success rate0.34122332 of 138
rush: explosiveness1.443223138 of 138
pass: points added per play-0.11922310 of 138
pass: success rate0.2582231 of 138
pass: explosiveness1.64322398 of 138
standard downs: success rate0.3332233 of 138
passing downs: success rate0.26622356 of 138
line yards per rush (the O-line)2.51122332 of 138
rushes stopped (by this defence) at or behind the line0.256223126 of 138
short-yardage conversion rate0.4172235 of 138
points per trip inside the 403.857223103 of 138
havoc created (TFL, forced fumbles, breakups per play)0.238223134 of 138
havoc created by the front seven0.193223137 of 138
havoc created by the secondary0.04522330 of 138
opponent average starting field position74.100223109 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs