Percentile among the 138 FBS teams on each measure this season, offence and defence, both teams. Raw values, plays behind them and ranks are in the tables below.
What actually happens around a number like this
Each bar is how often a college game lands on that margin, from 7,877 FBS games 2015–2025, centred on our card line. The spread misses by 12.3 points on average (37% within a touchdown). TEX wins about 98% of the time at a number like ours.
ARK
Games
4
Plays per game
76.5
Drives per game
11.5
SP+
-0.3 (70th, offence 59th, defence 90th)
Returning production
14% (pass 19%, rush 14%, receiving 12%)
TEX
Games
4
Plays per game
72.5
Drives per game
11.0
SP+
22.4 (7th, offence 16th, defence 5th)
Returning production
72% (pass 85%, rush 126%, receiving 55%)
What each side chooses to do
Offence
ARK
TEX
pass rate, all downs
58%8th
47%76th
pass rate, standard downs
47%27th
39%94th
pass rate, 1st down
51%20th
42%71st
no-huddle share
88%26th
91%21st
pass rate, passing downs
77%11th
64%64th
pass rate, red zone
38%71st
43%48th
seconds per play (own drives)
28.776th
28.578th
choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.
ARK offence
ARK offence
value
plays
FBS rank
points added per play
0.049
306
109 of 138
success rate
0.422
306
90 of 138
explosiveness (points added on successful plays)
1.118
306
120 of 138
rush: points added per play
-0.075
306
125 of 138
rush: success rate
0.386
306
116 of 138
rush: explosiveness
0.566
306
137 of 138
pass: points added per play
0.181
306
86 of 138
pass: success rate
0.450
306
59 of 138
pass: explosiveness
1.460
306
95 of 138
standard downs: success rate
0.485
306
77 of 138
passing downs: success rate
0.312
306
69 of 138
line yards per rush (the O-line)
2.579
306
127 of 138
rushes stopped at or behind the line
0.181
306
87 of 138
short-yardage conversion rate
0.842
306
17 of 138
points per trip inside the 40
3.500
306
93 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.180
306
122 of 138
havoc allowed by the front seven
0.092
306
80 of 138
havoc allowed by the secondary
0.088
306
135 of 138
average starting field position (yards from own goal)
71.200
306
57 of 138
TEX offence
TEX offence
value
plays
FBS rank
points added per play
0.110
290
90 of 138
success rate
0.455
290
56 of 138
explosiveness (points added on successful plays)
1.143
290
112 of 138
rush: points added per play
0.047
290
95 of 138
rush: success rate
0.458
290
65 of 138
rush: explosiveness
0.790
290
117 of 138
pass: points added per play
0.280
290
63 of 138
pass: success rate
0.462
290
54 of 138
pass: explosiveness
1.562
290
66 of 138
standard downs: success rate
0.500
290
62 of 138
passing downs: success rate
0.362
290
39 of 138
line yards per rush (the O-line)
2.818
290
109 of 138
rushes stopped at or behind the line
0.183
290
90 of 138
short-yardage conversion rate
0.750
290
71 of 138
points per trip inside the 40
4.250
290
54 of 138
havoc allowed (TFL, forced fumbles, breakups per play)
0.171
290
111 of 138
havoc allowed by the front seven
0.130
290
131 of 138
havoc allowed by the secondary
0.041
290
37 of 138
average starting field position (yards from own goal)
67.900
290
111 of 138
ARK defence
ARK defence
value
plays
FBS rank
points added per play
0.158
229
106 of 138
success rate
0.432
229
99 of 138
explosiveness (points added on successful plays)
1.110
229
28 of 138
rush: points added per play
0.193
229
126 of 138
rush: success rate
0.460
229
113 of 138
rush: explosiveness
0.906
229
68 of 138
pass: points added per play
0.160
229
77 of 138
pass: success rate
0.418
229
86 of 138
pass: explosiveness
1.363
229
23 of 138
standard downs: success rate
0.527
229
129 of 138
passing downs: success rate
0.188
229
5 of 138
line yards per rush (the O-line)
3.226
229
117 of 138
rushes stopped (by this defence) at or behind the line
0.150
229
24 of 138
short-yardage conversion rate
0.875
229
128 of 138
points per trip inside the 40
5.143
229
135 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.144
229
41 of 138
havoc created by the front seven
0.096
229
63 of 138
havoc created by the secondary
0.048
229
36 of 138
opponent average starting field position
69.800
229
31 of 138
TEX defence
TEX defence
value
plays
FBS rank
points added per play
-0.056
260
29 of 138
success rate
0.350
260
29 of 138
explosiveness (points added on successful plays)
1.094
260
27 of 138
rush: points added per play
-0.074
260
33 of 138
rush: success rate
0.365
260
43 of 138
rush: explosiveness
0.791
260
26 of 138
pass: points added per play
-0.033
260
22 of 138
pass: success rate
0.331
260
18 of 138
pass: explosiveness
1.432
260
36 of 138
standard downs: success rate
0.397
260
26 of 138
passing downs: success rate
0.247
260
38 of 138
line yards per rush (the O-line)
2.554
260
37 of 138
rushes stopped (by this defence) at or behind the line
0.198
260
76 of 138
short-yardage conversion rate
0.733
260
78 of 138
points per trip inside the 40
2.190
260
10 of 138
havoc created (TFL, forced fumbles, breakups per play)
0.206
260
124 of 138
havoc created by the front seven
0.141
260
126 of 138
havoc created by the secondary
0.065
260
84 of 138
opponent average starting field position
72.700
260
85 of 138
points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs