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Final null 3 – 63 UGA
Saturday 2026-09-05 15:00 · Sanford Stadium
Georgia · home
GameNewsMismatchesTeamPersonnelBettingResults

The units, side by side

Units not built yet.

What actually happens around a number like this

Needs the card line and the college margin distribution.

null

Games—
Plays per game—
Drives per game—
SP+— (, offence , defence )
Returning production— (pass —, rush —, receiving —)

UGA

Games4
Plays per game60.5
Drives per game13.0
SP+30.2 (1st, offence 1st, defence 1st)
Returning production69% (pass 100%, rush 99%, receiving 35%)

What each side chooses to do

OffenceUGA
pass rate, all downs—47%74th
pass rate, standard downs—46%39th
pass rate, 1st down—44%59th
no-huddle share—46%85th
pass rate, passing downs—52%122nd
pass rate, red zone—44%40th
seconds per play (own drives)—32.87th

choices, from CFBD play-by-play; a choice repeats within a season, a result mostly does not Rank 1 = highest rate / fastest among FBS.

null offence

offencevalueplaysFBS rank

UGA offence

UGA offencevalueplaysFBS rank
points added per play0.4252424 of 138
success rate0.5332426 of 138
explosiveness (points added on successful plays)1.30124239 of 138
rush: points added per play0.3282429 of 138
rush: success rate0.51624218 of 138
rush: explosiveness1.06824228 of 138
pass: points added per play0.5672429 of 138
pass: success rate0.55624212 of 138
pass: explosiveness1.54124272 of 138
standard downs: success rate0.6012425 of 138
passing downs: success rate0.32224265 of 138
line yards per rush (the O-line)3.69124210 of 138
rushes stopped at or behind the line0.11924214 of 138
short-yardage conversion rate0.8822429 of 138
points per trip inside the 405.8212421 of 138
havoc allowed (TFL, forced fumbles, breakups per play)0.12024236 of 138
havoc allowed by the front seven0.07424241 of 138
havoc allowed by the secondary0.04524250 of 138
average starting field position (yards from own goal)65.000242130 of 138

null defence

defencevalueplaysFBS rank

UGA defence

UGA defencevalueplaysFBS rank
points added per play-0.14326610 of 138
success rate0.33126617 of 138
explosiveness (points added on successful plays)1.09226624 of 138
rush: points added per play-0.4202661 of 138
rush: success rate0.2672664 of 138
rush: explosiveness0.4962665 of 138
pass: points added per play0.06726649 of 138
pass: success rate0.37926652 of 138
pass: explosiveness1.43426638 of 138
standard downs: success rate0.42226649 of 138
passing downs: success rate0.1902666 of 138
line yards per rush (the O-line)2.0302664 of 138
rushes stopped (by this defence) at or behind the line0.21626696 of 138
short-yardage conversion rate0.54526613 of 138
points per trip inside the 403.00026647 of 138
havoc created (TFL, forced fumbles, breakups per play)0.188266108 of 138
havoc created by the front seven0.124266112 of 138
havoc created by the secondary0.06426679 of 138
opponent average starting field position72.00026665 of 138

points added per play: CFBD predicted points added (their EPA); positive helps the offence · success rate: share of plays that gain 50% of needed yards on 1st, 70% on 2nd, 100% on 3rd/4th · explosiveness: average points added on the plays that succeeded - big-play size · havoc: tackles for loss, forced fumbles, interceptions and breakups as a share of plays · rank: 1 = best among FBS teams in the direction that helps that side · fei: bcftoys.com FEI: opponent-adjusted possession efficiency, offence/defence/special teams, with FBS rank - theirs · fplus: bcftoys.com F+: FEI and SP+ combined, in standard deviations above average - theirs